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Branch: master
Commits on Jul 19, 2011
  1. @benvanik

    Bumping version for release

    benvanik authored
Commits on Jun 15, 2011
  1. @benvanik

    Merge pull request #56 from bpl/master

    benvanik authored
    Fix compatibility with RequireJS in GLSL syntax highlighting brush
  2. @benvanik

    Merge pull request #57 from rsturgell/master

    benvanik authored
    Fix requestAnimationFrame interception
  3. Fix requestAnimationFrame interception

    Ryan Sturgell authored
Commits on Jun 5, 2011
  1. @bpl
Commits on Mar 16, 2011
  1. @benvanik

    speed up depth display a bit

    benvanik authored
  2. @benvanik

    super hacky method showing off depth buffer output - needs a lot of c…

    benvanik authored
    …leanup and a refactoring to get it right
  3. @benvanik

    fix for shader override

    benvanik authored
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  10. @benvanik

    uniform redundancy checks

    benvanik authored
  11. @benvanik
Commits on Mar 15, 2011
  1. @benvanik

    split out redundancy checking into its own static method to run on fr…

    benvanik authored
    …ames - now done at frame view time, not capture or runtime
  2. @benvanik
  3. @benvanik
  4. @benvanik

    try to keep the same attributes as the source, where possible - this …

    benvanik authored
    …may not be the right thing to do
  5. @benvanik
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  10. global toggles for redundant state tracking and buffer preview, both …

    unknown authored
    …of which kill performance
  11. fix polluting calls

    unknown authored
  12. preserving non-hijacked timers

    unknown authored
    all timing code needs a refactoring
  13. adding frame control options

    unknown authored
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