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Commits on Aug 25, 2011
  1. Add: glFinish() and print out the status of the implementation after …

    …r triangle.js has been run
    committed Aug 25, 2011
  2. Add: gl.blendFunc

    committed Aug 25, 2011
  3. use the correct types

    committed Aug 25, 2011
Commits on Aug 24, 2011
  1. rendering textures

    committed Aug 24, 2011
Commits on Aug 21, 2011
  1. rendering with js

    committed Aug 21, 2011
  2. minor tweaks

    committed Aug 21, 2011
  3. ignore build artifacts

    committed Aug 21, 2011
  4. lets use glfw instead of glut

    committed Aug 21, 2011
Commits on Aug 20, 2011
  1. organization

    committed Aug 20, 2011
  2. remove freeglut

    committed Aug 20, 2011
  3. Add: freeglut

    committed Aug 20, 2011
  4. fixed a couple more tests

    committed Aug 20, 2011
  5. fixed a couple more tests

    committed Aug 20, 2011
  6. updated conformance tests +1

    committed Aug 20, 2011
  7. updated conformance tests

    committed Aug 20, 2011
  8. add typed array support

    committed Aug 20, 2011
Commits on Aug 19, 2011
  1. remove old code

    committed Aug 19, 2011
Commits on Aug 18, 2011
  1. more test tweaks

    committed Aug 18, 2011
  2. all tests run (and fail)

    committed Aug 18, 2011
  3. updated khronos tests

    committed Aug 18, 2011
Commits on Aug 17, 2011
  1. SQUASH ME

    committed Aug 17, 2011
  2. less errors more fails

    committed Aug 17, 2011
  3. running the webgl conformance tests. got 2 for free (since we don't c…

    …ompletely explode, horray)
    committed Aug 17, 2011
Commits on Aug 16, 2011
  1. first round test runner

    committed Aug 16, 2011
Commits on Aug 15, 2011