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Commits on Sep 1, 2011
  1. ifdefing around osx and ios

    committed Sep 1, 2011
Commits on Aug 31, 2011
  1. initial xcode ipad project

    committed Aug 31, 2011
Commits on Aug 30, 2011
Commits on Aug 29, 2011
Commits on Aug 26, 2011
  1. woops, webgl.js was under gitignore. added debug to every opengl call…

    … for easier debugging and fleshing out
    committed Aug 26, 2011
Commits on Aug 25, 2011
  1. removing more old junk

    committed Aug 25, 2011
  2. removing old autogen stuff

    committed Aug 25, 2011
  3. Add: glFinish() and print out the status of the implementation after …

    …r triangle.js has been run
    committed Aug 25, 2011
  4. Add: gl.blendFunc

    committed Aug 25, 2011
  5. use the correct types

    committed Aug 25, 2011
Commits on Aug 24, 2011
  1. rendering textures

    committed Aug 24, 2011
Commits on Aug 21, 2011
  1. rendering with js

    committed Aug 21, 2011
  2. minor tweaks

    committed Aug 21, 2011
  3. ignore build artifacts

    committed Aug 21, 2011
  4. lets use glfw instead of glut

    committed Aug 21, 2011
Commits on Aug 20, 2011
  1. organization

    committed Aug 20, 2011
  2. remove freeglut

    committed Aug 20, 2011
  3. Add: freeglut

    committed Aug 20, 2011
  4. fixed a couple more tests

    committed Aug 20, 2011
  5. fixed a couple more tests

    committed Aug 20, 2011
  6. updated conformance tests +1

    committed Aug 20, 2011
  7. updated conformance tests

    committed Aug 20, 2011