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Commits on Sep 9, 2016
Commits on Aug 29, 2016
  1. Add multitile debris in RA

    tmsbrg committed Jul 6, 2016
  2. Make map generator support cnc

    tmsbrg committed Jun 28, 2016
  3. Some code cleanup

    tmsbrg committed Jun 21, 2016
  4. Refactor cliff placement loops

    tmsbrg committed Jun 10, 2016
  5. Add cliff settings and jitter

    tmsbrg committed Jun 10, 2016
  6. Add tiles for edges of cliffs

    tmsbrg committed Jun 10, 2016
  7. Fix adding players in TS: Use oval instead of circle. Removed uses of…

    tmsbrg committed May 19, 2016
    … MPos and added uses of WPos when needed
  8. Fix two map generation crashes

    tmsbrg committed Apr 14, 2016
  9. separate playerbounds from other debris and extra resource map bounds…

    tmsbrg committed Apr 13, 2016
    …, and fix mineDistance not being used
  10. Add debris tiles in groups

    tmsbrg committed Mar 18, 2016