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Rendered glyph sizes are incorrect in polydisperse systems #8

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toastedcrumpets opened this Issue Jun 7, 2012 · 1 comment

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toastedcrumpets commented Jun 7, 2012

The visualizer is having trouble rendering glyphs with varying sizes (when the size attribute is in "Raw Data" mode).
It looks like one glyph's size vector is actually used for 3 glyphs, indicating the vector data is being parsed as single component data.

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toastedcrumpets Jun 7, 2012

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Patched 63f14c1 and fixed

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toastedcrumpets commented Jun 7, 2012

Patched 63f14c1 and fixed

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