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Correct a typo in a config value description
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toebeann committed Dec 22, 2023
1 parent 76edf0b commit 4eb82c5
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -15,7 +15,7 @@ In most cases you won't need to do much beyond plopping the contents of the down
However, in some cases, manual configuration is required. The below configuration options can be edited in-game with [Configuration Manager](https://github.com/BepInEx/BepInEx.ConfigurationManager) (some options require enabling "Advanced settings" to view them), or by editing the `Tobey.UnityAudio.cfg` file generated in `BepInEx\config`:

```
## Settings file was created by plugin Unity Audio Patcher v2.0.0
## Settings file was created by plugin Unity Audio Patcher v2.0.2
## Plugin GUID: Tobey.UnityAudio
[Patching]
Expand Down Expand Up @@ -63,7 +63,7 @@ Enabled = true
# Default value: false
Play test audio file on plugin start = false
## Keyboard shortcut to play the test audio file on demand. Ignored it `Enabled` is `false`.
## Keyboard shortcut to play the test audio file on demand. Ignored if `Enabled` is `false`.
# Setting type: KeyboardShortcut
# Default value:
Play test audio file shortcut =
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2 changes: 1 addition & 1 deletion Shared/BepinexConfigData.cs
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Expand Up @@ -92,7 +92,7 @@ public static class PlayAudioFileOnStartUp
public static class PlayAudioFileKeyboardShortcut
{
public static readonly string Name = "Play test audio file shortcut";
public static readonly string Description = $"Keyboard shortcut to play the test audio file on demand. Ignored it `{Enabled.Name}` is `false`.";
public static readonly string Description = $"Keyboard shortcut to play the test audio file on demand. Ignored if `{Enabled.Name}` is `false`.";
public static readonly KeyboardShortcut DefaultValue = KeyboardShortcut.Empty;
}
}
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