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// Copyright (c) 2000 - 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Portable implementation - just use glibc
//
// Note: The glibc implementation may cause a call to malloc.
// This can cause a deadlock in HeapProfiler.
#include <execinfo.h>
#include <string.h>
#include "stacktrace.h"

_START_GOOGLE_NAMESPACE_

// If you change this function, also change GetStackFrames below.
int GetStackTrace(void** result, int max_depth, int skip_count) {
  static const int kStackLength = 64;
  void * stack[kStackLength];
  int size;

  size = backtrace(stack, kStackLength);
  skip_count++; // we want to skip the current frame as well
  int result_count = size - skip_count;
  if (result_count < 0)
    result_count = 0;
  if (result_count > max_depth)
    result_count = max_depth;
  for (int i = 0; i < result_count; i++)
    result[i] = stack[i + skip_count];

  return result_count;
}

_END_GOOGLE_NAMESPACE_
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