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Luaxp is a simple arithmetic infix expression parser/evaluator written in Lua
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Luaxp is a simple arithmetic expression parser for Lua.

Luaxp supports simple mathemtical expressions for addition, subtraction, multiplication, division, modulus, bitwise operations, and logical operations. It has a small library of built-in functions (abs, cos, sin, floor, ceil, round, etc.).

Through a passed-in context table, Luaxp supports named variables, and custom functions. See the documentation below for how to implement these.

Luaxp is offered under MIT License as of October 29, 2018 (beginning with version 0.9.7).


Some day. This is all very new.

Grab it. Put in your shared Lua directory (/usr/share/lua/...?) or keep it where you use it. Try out the free-form test program try_luaxp.lua. This lets you enter expressions and see the results.

TO-DO: Install with LuaRocks

Known Issues

As of version 0.9.7, the following are known issues or enhancement that are currently being considered:


Bug Reports and Contributions

I wrote this library as a port of a similar library I wrote for JavaScript called lexp.js (Lightweight Expression Parser). It differs slightly in operation, but the underlying approach is fundamentally the same and it's a very close port. I did this mainly for fun. I use lexp.js in a dashboard system that I wrote (I wanted something simpler to set up and manage than dashing, which is great, but has way too high a setup and learning curve, but I digress), and figured that somebody might make use of it in Lua as well.

I like bug reports. I like help. I like making things better. If you have suggestions or bug reports please use use GitHub Issues. If you have a contribution, have at it! Please try to follow the coding style to keep it consistent, and use spaces rather than tabs (4 space indenting).

Also, if you're making a feature enhancement contribution, consider looking at my lexp project as well, and see if the same enhancement would be appropriate there. Since the Lua implementation is born of the JavaScript one, I think it would be an interesting exercise to try and keep them as close functionally as possible.

TO-DO: Link to lexp github repository


This is a very rough BNF for the parser:

<expression> ::= <number>
               | <string>
               | <variable-name>
               | <function-name> "(" <argument-list> ")"
               | <expression> <binary-operator> <expression>
               | <unary-operator> <expression>
               | "(" <expression> ")"
<argument-list> ::= "" | <expression-list>
<expression-list> ::= <expression> [ "," <expression-list> ]

<unary-operator> ::= "-" | "+" | "!"

<binary-operator> ::= "+" | "-" | "*" | "/" | "%"
                    | "&" | "|" | "^"
                    | "<" | "<=" | ">" | ">=" | "==" | "=" | "<>" | "!="

<number> ::= <decimal-integer>
           | "0x" <hexadecimal-integer>
           | "0b" <binary-integer>
           | "0" <octal-integer>
           | <decimal-rational-number>
<string> ::= "'" <characters> "'"
           | '"' <characters> '"'
<variable-name> ::= <letter> { <letter> | <digit> | "_" | "." }

<function-name> ::= <letter> { <letter> | <digit> | "_" }

The Basics

To load the library, use a require() statement:

luaxp = require('luaxp')

compile( expressionString )

The compile() function accepts a single argument, the string the containing the expression to be parsed. If parsing of the expression succeeds, the function returns a table containing the parse tree that is used as input to run() later. If parsing fails, the function returns two values: nil and a string containing the error message.


luaxp = require('luaxp')

local pr, message
pr,message = luaxp.compile("abs(355/113-pi)")
if (pr == nil) then
    -- Parsing failed
    print("Expression parsing failed. Reason: " .. message)
    -- Parsing succeeded, on to other work...

run( parsedResult [, executionContext ] )

The run() function executes the parsed expression. It takes an optional executionContext argument, which is a table containing variable names and functions.

run() returns the result of the expression evaluation. If the evaluation succeeds, this will always be a Lua number or string data type. If it fails, two values are returned: nil and a string containing the error message (i.e. same semantics as compile()).

luaxp = require('luaxp')

local pr, message
pr,message = luaxp.compile("abs(355 / 113 - pi)" )
if (pr == nil) then error("Parsing failed: " .. message) end

local context = { pi = math.pi }

print("The result of the expression is: " .. pr, context ) )

In the above example, a context is created to define the value of "pi" that is used in the parsed expression. This context is then passed to run(), which uses it to dereference the value on the fly.

As of this version, Luaxp does not allow you to modify variables or create new ones during evaluation.

evaluate( expressionString [, executionContext ] )

The evaluate() function performs the work of compile() and run() in one step. The function result is the value of the parsed and evaluated expression, unless a parsing or evaluation error occurs, in which case the function will return two values: nil and an error message.

luaxp = require('luaxp')

local result, message
local context = { pi = math.pi }
result,message = luaxp.evaluate("abs(355/113-pi)", context)
if (result == nil) then
    error("Error in evaluation of expression: " .. message)
	print("The difference between the two approximations of pi is " .. tostring(result))

User-defined Variables

The context passed to evaluate() and run() is used to define named variables and custom functions that can be used in expressions. We've seen in the above examples for these functions how that works. For variables, it's simple a matter of defining a table element with the value to be used:

local context
context.pi = math.pi
context.minrange = 0
context.maxrange = 100

These are referred to in expressions simply by their names as defined (case sensitive):

$ lua try_luaxp.lua
Running with Luaxp version 0.9.2
Context variables defined:  minrange=0 pi=3.14159265 maxrange=100

EXP> pi
Expression result: 3.14159265

EXP> (maxrange-minrange)/2
Expression result: 50

EXP> nonsense
Expression evaluation failed: Undefined variable: nonsense

Variables can also use dotted notation to traverse a tree of values in the context:

context.device = {}
context.device.class = "motor" = { location="MR1-15-C02", specs={ manufacturer="Danfoss", model="EM5-18-184T", frame="T", voltage="460", hp="5" } }

In expressions, the value device.class would therefore be motor. Referring simply to device, however, would return a runtime evaluation error.

The second more complex example shows that dotted notation can be used to traverse more deeply-nested structure. In this example, one could derive the horsepower of the example motor by referring to

Custom Functions

You can define custom functions for your expressions by defining them in the context passed to run() or evaluate().

It's pretty straightforward to do. Your custom function must be implemented by a Lua function that takes a single argument, which I'll call argv simply for example purposes. This is an array of the expression values parsed.

Let's say we want to create a function to convert degrees to radians. The math for that is pretty easy. It's the value in degrees times "pi" and divided by 180. If you wrote that just as a plain Lua function, it would probably look something like this:

function toRadians(degrees)
    return degrees * math.pi / 180

To make that a function that your expressions could use, you need to put it into the context that's passed to run(), which is done like this:

local context = {}
context.toradians = function( argv )
    return args[1] * math.pi / 180

Now, when you run your expression, you can pass this context, and the evaluator will know what toradians means in the expression:

luaxp = require('luaxp')

local context = {}
context.toradians = function( argv )
    return argv[1] * math.pi / 180

print("The cosine of 45 degrees is " .. luaxp.evaluate("cos(toradians(45))", context))

Although we have used an anonymous function in this example, there is no reason you could not separately define a named function, and simply use a reference to the function name in the context assignment, like this:

function toRadians(argv)
    return argv[1] * math.pi / 180
context.toradians = toRadians

The premise here is simple, if it's not already clear enough. The evaluator will simply look in your passed context for any name that it doesn't recognize as one of its predefined functions. If it finds a table element with a key equal to the name, the value is assumed to be a function it can call. The function is called with a single argument, a table (as an array) containing all of the arguments that were parsed in the expression. There is no limit to the number of arguments. Your function is responsible for sanity-checking the number of arguments, their values/type, and supplying defaults if necessary.

Note in the above example that we defined our function with an uppercase letter "R" in the name, but when we made the context assignment, the context element has all lower case. This means that any expression would also need to use all lower case. The name used in evaluation is the name on the context element, not the actual name of the function.

If we run our program (which is available as example1.lua in the repository), here's the output:

$ lua example1.lua
The cosine of 45 degrees is 0.70710678118655
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