Skip to content
Permalink
Branch: master
Commits on May 17, 2018
Commits on May 13, 2018
Commits on Dec 18, 2016
  1. Origin Trial token

    toji committed Dec 18, 2016
Commits on Nov 4, 2016
Commits on Oct 12, 2016
  1. Fix gamepads with < 4 buttons

    toji committed Oct 12, 2016
Commits on Oct 11, 2016
Commits on Oct 3, 2016
  1. Fixed rotation issues with VR

    toji committed Oct 3, 2016
Commits on Sep 19, 2016
  1. Partial updates for WebVR 1.1

    toji committed Sep 19, 2016
Commits on Feb 29, 2016
  1. Refactoring matrix calculation

    toji committed Feb 29, 2016
    It’s easier to follow now and takes into account
    vrDisplay.stageParameters if present.
  2. Updated to support WebVR v1 API

    toji committed Feb 29, 2016
    Removed support for deprecated API, which will cause some confusion
    short term but is probably for the best long term.
Commits on Feb 4, 2016
  1. Merge pull request #9 from rbgo/master

    toji committed Feb 4, 2016
    Used to work with gl-matrix 1.2.4. Now works with gl-matrix 2.3.2!
Commits on Apr 16, 2015
Commits on Apr 8, 2015
  1. Merge pull request #8 from konexxion/master

    toji committed Apr 8, 2015
    info_player_deathmatch entity angle absense fix
  2. Merge branch 'master' of https://github.com/konexxion/webgl-quake3

    konexxion committed Apr 8, 2015
    Conflicts:
    	js/q3bsp_worker.js
    
    Conflicts:
    	js/q3bsp_worker.js
Commits on Apr 7, 2015
  1. Merge pull request #7 from konexxion/master

    toji committed Apr 7, 2015
    Incorrect if statement logic.
  2. Fixed VR fullscreen

    toji committed Apr 7, 2015
Commits on Mar 31, 2015
  1. Updating shim code to work with newer browser changes

    toji committed Mar 31, 2015
    Removed some unnecessary shim code as well.
Commits on Mar 20, 2015
  1. Mergin'

    toji committed Mar 20, 2015
Commits on Mar 16, 2015
Commits on Nov 5, 2014
Commits on Oct 23, 2014
Commits on Sep 12, 2014
Commits on Aug 14, 2014
Commits on Aug 8, 2014
  1. Fixed VR positional offset

    toji committed Aug 8, 2014
    Also prevented rouge gamepad buttons from triggering jumps.
Commits on Jul 17, 2014
Commits on Jul 2, 2014
  1. A lot more VR-related work

    toji committed Jul 2, 2014
    Now works with both Chrome and Firefox experimental VR nightly builds.
Commits on Jun 17, 2014
  1. Resolution tweak

    toji committed Jun 17, 2014
Older
You can’t perform that action at this time.