Token Merchant Checkout Sample: C#
This sample code shows how to enable the Token Merchant Checkout experience on a simple web server. You can learn more about the Quick Checkout flow and relevant APIs at the Merchant Quick Checkout documentation.
There are no prerequisites for Windows.
On Linux and OSX
Mono from here.
Mono is an open source implementation of Microsoft's .NET Framework. It brings the .NET framework to non-Windows envrionments like Linux and OSX.
Build and Run
nuget restore msbuild
xsp4 --address=localhost --port=3000
This starts up a server.
The first time you run the server, it creates a new Member (Token user account).
It saves the Member's private keys in the
In subsequent runs, the server uses this ID these keys to log the Member in.
The server operates in Token's Sandbox environment. This testing environment lets you try out UI and payment flows without moving real money.
The server shows a web page at
localhost:3000. The page has a checkout button.
Clicking the button starts the Token merchant payment flow.
The server handles endorsed payments by redeeming tokens.
Test by going to
You can't get far until you create a customer member as described at the
Merchant Quick Checkout documentation.
This code uses a publicly-known developer key (the devKey line in the InitializeSDK method). This normally works, but don't be surprised if it's sometimes rate-limited or disabled. If your organization will do more Token development and doesn't already have a developer key, contact Token to get one.
If anything goes wrong, try to clear your browser's cache before retest.