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TomahawkWindow.h
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/
TomahawkWindow.h
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
* Copyright 2010-2012, Leo Franchi <lfranchi@kde.org>
* Copyright 2010-2011, Jeff Mitchell <jeff@tomahawk-player.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TOMAHAWKWINDOW_H
#define TOMAHAWKWINDOW_H
#include <QMainWindow>
#include <QVariantMap>
#include <QPushButton>
#include <QString>
#include <QStackedWidget>
#include "Result.h"
#include "audio/AudioEngine.h"
#include "utils/XspfLoader.h"
namespace Tomahawk {
namespace Accounts {
class Account;
}
}
class JobStatusModel;
class QSearchField;
class SourceTreeView;
class QAction;
class MusicScanner;
class AudioControls;
class TomahawkTrayIcon;
class PlaylistModel;
class QueueView;
class AnimatedSplitter;
namespace Ui
{
class TomahawkWindow;
class GlobalSearchWidget;
}
class TomahawkWindow : public QMainWindow
{
Q_OBJECT
public:
TomahawkWindow( QWidget* parent = 0 );
~TomahawkWindow();
AudioControls* audioControls() { return m_audioControls; }
SourceTreeView* sourceTreeView() const { return m_sourcetree; }
void setWindowTitle( const QString& title );
protected:
void changeEvent( QEvent* e );
void closeEvent( QCloseEvent* e );
void showEvent( QShowEvent* e );
void hideEvent( QHideEvent* e );
void keyPressEvent( QKeyEvent* e );
public slots:
void createAutomaticPlaylist( QString );
void createStation();
void createPlaylist();
void loadSpiff();
void showSettingsDialog();
void showDiagnosticsDialog();
void legalInfo();
void updateCollectionManually();
void rescanCollectionManually();
void pluginMenuAdded(QMenu*);
void pluginMenuRemoved(QMenu*);
void showOfflineSources();
void fullScreenEntered();
void fullScreenExited();
private slots:
void onAccountAdded( Tomahawk::Accounts::Account* account );
void onAccountConnected();
void onAccountDisconnected();
void onAccountError();
void onHistoryBackAvailable( bool avail );
void onHistoryForwardAvailable( bool avail );
void onAudioEngineError( AudioEngine::AudioErrorCode error );
void onXSPFError( XSPFLoader::XSPFErrorCode error );
void onXSPFOk( const Tomahawk::playlist_ptr& );
void addPeerManually();
void onPlaybackLoading( const Tomahawk::result_ptr& result );
void audioStarted();
void audioPaused();
void audioStopped();
void showAboutTomahawk();
void checkForUpdates();
void onSearch( const QString& search );
void onFilterEdited();
void loadXspfFinished( int );
void showQueue();
void hideQueue();
void minimize();
void maximize();
void playlistCreateDialogFinished( int ret );
void crashNow();
private:
void loadSettings();
void saveSettings();
void applyPlatformTweaks();
void setupSignals();
void setupToolBar();
void setupSideBar();
void setupUpdateCheck();
Ui::TomahawkWindow* ui;
QSearchField* m_searchWidget;
AudioControls* m_audioControls;
TomahawkTrayIcon* m_trayIcon;
SourceTreeView* m_sourcetree;
QPushButton* m_statusButton;
QPushButton* m_queueButton;
QueueView* m_queueView;
AnimatedSplitter* m_sidebar;
JobStatusModel* m_jobsModel;
QAction* m_backAction;
QAction* m_forwardAction;
Tomahawk::result_ptr m_currentTrack;
QString m_windowTitle;
int m_audioRetryCounter;
};
#endif // TOMAHAWKWINDOW_H