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Sprucing up README
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tomkidd committed Apr 10, 2019
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2 changes: 1 addition & 1 deletion Quake-iOS/Base.lproj/Main.storyboard
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</resources>
<inferredMetricsTieBreakers>
<segue reference="nze-pR-jc7"/>
<segue reference="HeE-kT-y37"/>
<segue reference="2gS-4I-zq0"/>
</inferredMetricsTieBreakers>
</document>
8 changes: 8 additions & 0 deletions README.md
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<img align="left" width="100" height="100" src="https://raw.githubusercontent.com/tomkidd/Quake-iOS/master/icon_quake.png">

# Quake for iOS and tvOS for Apple TV

&nbsp;

This is my port of Quake for iOS, running in modern resolutions including the full width of the iPhone X. I have also made a target and version for tvOS to run on Apple TV.

![screenshot](https://raw.githubusercontent.com/tomkidd/Quake-iOS/master/ss_quake.png)

Features

- Tested and builds without warnings on Xcode 9.4.1.
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[Video of Quake running on an Apple TV](https://www.youtube.com/watch?v=jC_qnGjzO7s)

I have also made apps for [*Wolfenstein 3-D*](https://github.com/tomkidd/Wolf3D-iOS), [*DOOM*, *DOOM II* and *Final DOOM*](https://github.com/tomkidd/DOOM-iOS), [*Quake II*](https://github.com/tomkidd/Quake2-iOS), [*Quake III: Arena*](https://github.com/tomkidd/Quake3-iOS), [*Return to Castle Wolfenstein*](https://github.com/tomkidd/RTCW-iOS) and [*DOOM 3*](https://github.com/tomkidd/DOOM3-iOS).

Have fun. For any questions I can be reached at tomkidd@gmail.com
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