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qspine

spine runtime support for qt qml with spine-cpp 3.x

thanks for spine-qml

screenshot: 1 2

currently support:

  • real time timescale
  • real time fps
  • real time animation mixing
  • real time skin setting
  • real time animation setting
  • real time skeleton scaling(extractly a global scale of <scaleX, scaleY>)
  • async loading
  • debug bones
  • debug slots
  • shared image texture
  • clipping effect
  • full stack multithread support
  • window, linux, arm/arm64 cross compile project handle
  • support realtime customized blend color on rgba/gray channel
  • light control

todo:

  • deug vertices
  • VertexEffect
  • audio trigger
  • prealphamultiply blending support
  • astc compressed texture support

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