Mobile application for 'Interaction Design and Prototyping' course in university. The objective of the course was to go through a process of needs finding, storyboarding, paper prototyping, high fidelity prototyping and user testing.
Ruby JavaScript C CSS Java Shell
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app
config
db
doc
lib
public
script
taps/ruby/1.9.1
test
vendor/plugins
.gitignore
Gemfile
Gemfile.lock
README
README.md
Rakefile
config.ru
push_201110110758.dat
push_201110110944.dat

README.md

About

This project was for the Usability Engineering course in SMU. The objective of the project was to go through a usability engineering process which involved needs finding, story boarding, paper prototype, high fidelity prototype, user tests with the different prototypes and web tests.

Smells

  • JavaScript naming convention
  • Rails practices
  • Git commit messages
  • Redundant files
  • Location of files (eg. CSS, JS)

What was used

  • jQuery Mobile
  • Ruby on Rails (nothing much actually)
  • Heroku