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Boids: Flocks, Herds, and Schools

Last update: April 2020.


Quick implementation of Craig Reynolds' Boids [1] to familiarize myself with C++.

Implementation with SFML is heavily inspired by the codebase by Jorge Yanar [2].

References

[1] C. Reynolds, Flocks, herds and schools: A distributed behavioral model. ACM SIGGRAPH Computer Graphics, (1987).

[2] https://github.com/jyanar/Boids

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Simple implementation of Craig Reynolds' Boids in C++.

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