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on macosx I've decided to keep node linked in,
the issue is that on macosx v8 and pxCore are compiled with different
c++ standard libraries (libstdc++ and libc++), I've not found a fast solution to fix,
will return to that later.
to test on macosx:
cd pxCore/examples/pxScene2d/src/pxscene.app/Contents/MacOS
DYLD_LIBRARY_PATH=./lib LD_LIBRARY_PATH=./lib ./pxscene