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Mar 26, 2011
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# "Cursor 10" Bot A bot that beats the flash game "Cursor 10." Original game available here: http://www.freewebarcade.com/game/cursor10/ The game is played by controlling a series of cursor lives, each of which is played back on every successive life. To beat the game, the lives must coordinate between each other to solve puzzles and defeat obstacles. ## Usage The bot is run by playing each cursor (eight in all) at the appropriate time. After the project is imported, the cursor can be run from the REPL with the (run-cursor [num]) function: (use 'cursor-10.core) (run-cursor 1) Run each cursor at the correct time to beat the game. Most cursors must wait for the others before it to accomplish their tasks, so it takes some experimentation to know when to time each cursor start. The game gives 10 lives, so if you mess up the timing on a life you do have some second changes to run them again. If the mouse is not hitting the correct locations, adjust your 'offset' constant, located in the start of core.clj. The offset is the top-left pixel of the start of the flash game on the page. ## More info The source for this project is on github: https://github.com/topher200/cursor-10-bot I've written a blog post about this project, available here: http://blog.tophernet.com/2011/03/cursor-10-clojure-bot.html From the blog post, here is a Youtube video of the bot in action: http://www.youtube.com/watch?v=r9YLRYOM0fk ## License Copyright Topher Brown <firstname.lastname@example.org>, 2011. Released under the MIT license.