Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.
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Updated
Jun 24, 2018 - C++
Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.
Arnold noise shader based on Auburns Fastnoise
Arnold BerconWood shader based on Jerry Ylilammi’s BerconMaps.
Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.
Multichannel Nuke plugins
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