⚓️ 我的游戏程序员生涯的读书笔记合辑。你可以把它看做一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Updated Sep 16, 2018
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》，也可以把它看做《Real-Time Rendering …
Updated Apr 23, 2018
Welcome to my blog, watch, star and fork. In my blog, you can know the latest techniques and anecdotes.
Updated Sep 18, 2018
Updated Apr 21, 2018
2D shader-based lighting system for Unity3D
Updated Jul 22, 2018
appleseed plugin for Autodesk® Maya®
Updated Sep 20, 2018
Realistic Solar System simulation with three.js
Updated Jun 15, 2018
🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping sha…
Updated Sep 2, 2018
👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.
Updated Sep 21, 2018
A unified and configurable Nodegraph wrapper for Visual Effects Applications
Updated Feb 5, 2018
A simple paint tool to draw polygons. Made with OpenGL library on Kotlin.
Updated Nov 10, 2017
This is a sample of C# Windows Application to control CasparCG Server using AMCP Commands
Updated Oct 20, 2016
lib for running gramcheck and other pipelines + cli; modules for CG→spelling, CG→feedback, tagging blanks
Updated Aug 29, 2018
Simple RayTracing Application, Build with C/C++.
Updated Aug 10, 2018
The project is using C++, OpenGL, GLSL, Mass Spring Physics System (Developed by myself) as its foundation. The final…
Updated Feb 13, 2017
Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes
Updated Aug 16, 2018
A simple football game made with OpenGL library on Kotlin.
Updated May 8, 2017
Mini-project of creating a Raytracing program.
Updated Jul 30, 2018
Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.
Updated Aug 30, 2018
🐠 Computer Graphics examples, with source code,...
Updated Sep 17, 2018
Simple computer graphics sample projects using OpenGL library in Java.
Fixes inconsistent spaces and style in Unity 2017+ code templates
Updated Jul 4, 2018
Open Source Pipeline For CG
Updated Mar 9, 2018
Repository of the different Computer Graphics projects that I'm working on in my spare time. Mostly focused on shader…
Updated Jan 8, 2018
Several Cornell Box files
Updated Mar 20, 2018
Object-Oriented Implementation of the Conjugate Gradients Method
Updated May 17, 2018
Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)
Updated Sep 13, 2018
Project to model a tennis court using computer graphics' techniques.
Updated Dec 21, 2017