An entity component system (ECS) for Python
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Updated
Dec 4, 2023 - Python
An entity component system (ECS) for Python
Basic ECS (Entity-Component-System) demo for personal usage
Entity Component System created for a game engine I'm making
An easy, portable, cross-platform, modular, API for making apps easily on raw C and OpenGL.
[Deprecated] Game engine written in C# using SFML
Lightweight ECS framework for Monogame and Monogame.Extended with processing Components in Unity style.
WIP Entity-Component-System multithreaded 2D game engine
Entity-Component-System framework built with C++
the objective of this project is the creation of a multiplayer online video game engine according to the ECS (Entity-component-systems) architecture with a revolutionary online game as a test called R-TYPE
Benchmarks of common ECS Frameworks in Lua
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