The public CGAL repository, see the README below
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Updated
Jun 1, 2023 - C++
The public CGAL repository, see the README below
3D mesh stylization driven by a text input in PyTorch
Interactive Jupyter widgets to visualize images, point sets, and meshes in 2D and 3D
Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
A set of tools to visualize and interact with sequences of 3D data.
A list of resources about deep learning solutions on 3D shape processing
Computational geometry and meshing algorithms in Julia
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
2D-Finite Element Analysis with Python
Curation tool for unstructured data that connects your stack to the data-centric AI ecosystem.
parallel finite element unstructured meshes
A two-dimensional triangular mesh generator with pre- and post-processing utilities written in pure MATLAB (no toolboxes required, some support for Octave) designed specifically to build models that solve shallow-water equations or wave equations in a coastal environment (ADCIRC, FVCOM, WaveWatch3, SWAN, SCHISM, Telemac, etc.).
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
Extraction of 3D skeletons from meshes.
A new boolean operations filter for VTK
Fast native STL viewer
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