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openvr

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MixedRealityToolkit-Unity
Revive
cubiclestorm
cubiclestorm commented Dec 14, 2019

Game start and the embers appear
Before the tree man is supposed to show up the game suddenly goes to the pause screen and there is no way out as if it isn't seeing the controllers.

Environment (please complete the following information):

  • App: Asgard's Wrath
  • OS: Win10
  • Headset: Index

Versions (please complete the following information):

  • Revive: 1.9.2
  • SteamVR: 1.8.
Ekristoffe
Ekristoffe commented Nov 5, 2019

Hello, depending of the game we need this or that configuration to go in the menu.
Is it possible to add some kind of preset depending of the game we are playing ?
Also a return to default button should be nice to have (I have lost my default configuration).
Anyone has a screenshot of the controller settings view by default ? thanks.

polymer
OpenVR-WalkInPlace
doxxx
doxxx commented Dec 8, 2019

I find the configuration screen very hard to understand, particular the check boxes and drop down lists in the top section. Could you provide more documentation on what each of these controls do and how they interact with each other?

It would be also very useful to provide more examples of configurations for particular games and controllers, e.g. SkyrimVR with Vive Pro HMD + Index controllers.

adamrankin
adamrankin commented Jan 9, 2019

I realize that intuitive is a subjective term, but it wasn't clear to me what a parameter meant until I asked for clarification.

The term "Magnification:" makes sense once you know what it does, but is ambiguous before that. I would perhaps consider altering the UI text to be a bit more clear. Perhaps "Magnify VR <scene|view> by factor:" or similar.

The term "Motion speed:" is not bad, but p

EasyOpenVRUtilは、Steam VR for Unityのちょっと足りないところを埋め合わせるためのライブラリです。特に、コントローラやトラッカーの座標を直接取得したり、非VRだけど位置情報は使いたいといった用途に向いています。その他あると便利な機能も実装しています。

  • Updated Jan 21, 2020
  • C#

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