An open-source Cave Story engine.
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Updated
Feb 12, 2019 - C++
An open-source Cave Story engine.
A tool to recompile binary maxwell shaders (found on nintendo switch) to glsl
This project demonstrates how dynamic recompilation can improve performance in emulators.
The project about the partly automated modification of the existing executable code in large quantity, code recompilation for the application with the goal of extending the existing functionality.
HLE 3DS emulator
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