Writing a software renderer for learning purposes using little to no external libraries
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Updated
Jul 8, 2021 - C++
Writing a software renderer for learning purposes using little to no external libraries
A snake game rendered by software in a SDL window.
A 3D wireframe renderer.
A repo for `ssloy/tinyrenderer` wiki implementation using different programming languages.
Simple 2D software renderer written in C with no deps.
RenderLamp is a 3D offline renderer
Toy software renderer written in C. Based on Pikuma's 3D Computer Graphics Programming course.
A Software Renderer Written In Python
A Software Renderer Written In Go Designed With Speed In Mind
Simple 3D software-renderer engine
3D software renderer written in typescript
This project aims to provide a hands-on exploration of rendering principles by implementing basic rendering functionalities similar to popular graphics APIs, with a focus on CPU-based implementation.
Custom software renderer and 3D graphics engine built from scratch in C++ with SDL2
A Basic 3D Software Rendering Engine inspired from BennyQBD/3DSoftwareRenderer.
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