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Compatibility

Daniel White edited this page Feb 28, 2015 · 6 revisions

Applies to CryBlend v5.0+

Required Software:

  • Blender v2.7+
  • CryENGINE v3.5+

Features:

Static Geometry:

  • Static geometry (.cgf)
  • LOD objects (.cgf)
  • Pre-broken breakabes (.cgf)
  • Jointed breakables (.cgf)
  • Deformable objects (.cgf)
  • Pickable objects (.cgf)
  • Touch-Bendable geometry (.cgf)
  • Cloth (.cgf)
  • Physics proxies (.cgf)

Hard Body Animation:

  • Hard body animated geometry (.cga)
  • Vehicles (.cga)
  • Hard body animation (.anm)

Characters:

  • Characters (.chr)
  • Character Cloth (.chr)
  • Rope (.chr)
  • Skinned rendermesh (.skin)
  • Character animation (.caf)
  • Character physics

Materials/Texturing:

  • Materials (.mtl)
  • Textures (.tif + .dds)
  • Vertex alpha
  • Vertex colors

Others:

  • IK export
  • Ground alignment
  • Script generation (.cdf and .chrparams)
  • CryBlend:
  • Home
  • What is CryBlend?
  • Meet the Team
  • Compatibility
  • Resources:
  • [Offline Tutorials](Offline Tutorials)
  • [Example Files](Example Files)
  • Programs
  • [Errors and Warnings](Errors and Warnings)
  • Texture conversion to DDS
  • Getting Started:
  • [Finding the Resource Compiler](Finding the Resource Compiler)
  • [Setting Up the Asset Pipeline](Setting Up the Asset Pipeline)
  • [A Guide to Clean Geometry](A Guide to Clean Geometry)
  • Static Geometries:
  • [Static Object](Exporting a Static Object)
  • [LOD's Object](Exporting an Object with LOD's)
  • [Breakable Object](Exporting a Breakable Object)
  • [Deformable Object](Exporting a Deformable Object)
  • [Touch-Bendable Object](Exporting a Touch-Bendable Object)
  • Animated Geometries:
  • [Rigid Body Animation](Exporting a Hard Body Animated Geometry)
  • [Simple Character](Exporting a Simple Character)
  • [Complicating a Simple Character](Complicating a Simple Character)
  • Human Biped
  • FPS
  • Developer Resources:
  • References
  • [Blender Icons](Blender Icons)
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