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#!/usr/bin/env python
# -*- coding:utf-8 -*-
"""
identicon.py
identicon python implementation.
by Shin Adachi <shn@glucose.jp>
= usage =
== commandline ==
>>> python identicon.py [code]
== python ==
>>> import identicon
>>> identicon.render_identicon(code, size)
Return a PIL Image class instance which have generated identicon image.
```size``` specifies `patch size`. Generated image size is 3 * ```size```.
"""
# g
# PIL Modules
import Image, ImageDraw, ImagePath, ImageColor
__all__ = ['render_identicon', 'IdenticonRendererBase']
class Matrix2D(list):
"""Matrix for Patch rotation"""
def __init__(self, initial = [0.] * 9):
assert isinstance(initial, list) and len(initial)==9
list.__init__(self, initial)
def clear(self):
for i in xrange(9):
self[i] = 0.
def set_identity(self):
self.clear()
for i in xrange(3):
self[i] = 1.
def __str__(self):
return '[%s]' % ', '.join('%3.2f' % v for v in self)
def __mul__(self, other):
r = []
if isinstance(other, Matrix2D):
for y in xrange(3):
for x in xrange(3):
v = 0.0
for i in xrange(3):
v += (self[i * 3 + x] * other[y * 3 + i])
r.append(v)
else:
raise NotImplementedError
return Matrix2D(r)
def for_PIL(self):
return self[0:6]
@classmethod
def translate(kls, x, y):
return kls([1.0, 0.0, float(x),
0.0, 1.0, float(y),
0.0, 0.0, 1.0])
@classmethod
def scale(kls, x, y):
return kls([float(x), 0.0, 0.0,
0.0, float(y), 0.0,
0.0, 0.0, 1.0])
"""
# need `import math`
@classmethod
def rotate(kls, theta, pivot=None):
c = math.cos(theta)
s = math.sin(theta)
matR = kls([c, -s, 0., s, c, 0., 0., 0., 1.])
if not pivot:
return matR
return kls.translate(-pivot[0], -pivot[1]) * matR * kls.translate(*pivot)
"""
@classmethod
def rotateSquare(kls, theta, pivot=None):
theta = theta % 4
c = [1., 0., -1., 0.][theta]
s = [0., 1., 0., -1.][theta]
matR = kls([c, -s, 0., s, c, 0., 0., 0., 1.])
if not pivot:
return matR
return kls.translate(-pivot[0], -pivot[1]) * matR * kls.translate(*pivot)
class IdenticonRendererBase(object):
PATH_SET = []
def __init__(self, code):
"""
@param code code for icon
"""
if not isinstance(code, int):
code = int(code)
self.code = code
def render(self, size):
"""
render identicon to PIL.Image
@param size identicon patchsize. (image size is 3 * [size])
@return PIL.Image
"""
# decode the code
middle, corner, side, foreColor, backColor = self.decode(self.code)
# make image
image = Image.new("RGB", (size * 3, size * 3))
draw = ImageDraw.Draw(image)
# fill background
draw.rectangle((0, 0, image.size[0], image.size[1]), fill=0)
kwds = {
'draw': draw,
'size': size,
'foreColor': foreColor,
'backColor': backColor
}
# middle patch
self.drawPatch((1, 1), middle[2], middle[1], middle[0], **kwds)
# side patch
kwds['type'] = side[0]
for i in xrange(4):
pos = [(1, 0), (2, 1), (1, 2), (0, 1)][i]
self.drawPatch(pos, side[2] + 1 + i, side[1], **kwds)
# corner patch
kwds['type'] = corner[0]
for i in xrange(4):
pos = [(0, 0), (2, 0), (2, 2), (0, 2)][i]
self.drawPatch(pos, corner[2] + 1 + i, corner[1], **kwds)
return image
def drawPatch(self, pos, turn, invert, type, draw, size, foreColor, backColor):
"""
@param size patch size
"""
path = self.PATH_SET[type]
if not path:
# blank patch
invert = not invert
path = [(0., 0.), (1., 0.), (1., 1.), (0., 1.), (0., 0.)]
patch = ImagePath.Path(path)
if invert:
foreColor, backColor = backColor, foreColor
mat = Matrix2D.rotateSquare(turn, pivot=(0.5, 0.5)) *\
Matrix2D.translate(*pos) *\
Matrix2D.scale(size, size)
patch.transform(mat.for_PIL())
draw.rectangle((pos[0] * size, pos[1] * size, (pos[0]+1) * size, (pos[1]+1) * size), fill=backColor)
draw.polygon(patch, fill=foreColor, outline=foreColor)
### virtual functions
def decode(self, code):
raise NotImplementedError
class DonRenderer(IdenticonRendererBase):
"""
Don Park's implementation of identicon
see : http://www.docuverse.com/blog/donpark/2007/01/19/identicon-updated-and-source-released
"""
PATH_SET = [
[(0, 0), (4, 0), (4, 4), (0, 4)], # 0
[(0, 0), (4, 0), (0, 4)],
[(2, 0), (4, 4), (0, 4)],
[(0, 0), (2, 0), (2, 4), (0, 4)],
[(2, 0), (4, 2), (2, 4), (0, 2)], # 4
[(0, 0), (4, 2), (4, 4), (2, 4)],
[(2, 0), (4, 4), (2, 4), (3, 2), (1, 2), (2, 4), (0, 4)],
[(0, 0), (4, 2), (2, 4)],
[(1, 1), (3, 1), (3, 3), (1, 3)], # 8
[(2, 0), (4, 0), (0, 4), (0, 2), (2, 2)],
[(0, 0), (2, 0), (2, 2), (0, 2)],
[(0, 2), (4, 2), (2, 4)],
[(2, 2), (4, 4), (0, 4)],
[(2, 0), (2, 2), (0, 2)],
[(0, 0), (2, 0), (0, 2)],
[] # 15
]
MIDDLE_PATCH_SET = [0, 4, 8, 15]
# modify path set
for idx in xrange(len(PATH_SET)):
if PATH_SET[idx]:
p = map(lambda vec: (vec[0] / 4.0, vec[1] / 4.0), PATH_SET[idx])
PATH_SET[idx] = p + p[:1]
def decode(self, code):
# decode the code
middleType = self.MIDDLE_PATCH_SET[code & 0x03]
middleInvert = (code >> 2) & 0x01
cornerType = (code >> 16) & 0x0F
cornerInvert = (code >> 7) & 0x01
cornerTurn = (code >> 8) & 0x03
sideType = (code >> 10) & 0x0F
sideInvert = (code >> 14) & 0x01
sideTurn = (code >> 15) & 0x03
blue = 127 + (code % 100) # (code << 16) & 0x0F
green = 160 #(code >> 21) & 0x1F
red = 130 #(code >> 27) & 0x1F
#foreColor = (red << 3, green << 3, blue << 3)
foreColor = (red, green, blue)
return (middleType, middleInvert, 0), \
(cornerType, cornerInvert, cornerTurn), \
(sideType, sideInvert, sideTurn), \
foreColor, ImageColor.getrgb('#FFFFFF')
def render_identicon(code, size=24, renderer=None):
if not renderer:
renderer = DonRenderer
return renderer(code).render(size)
if __name__== '__main__':
import sys
if len(sys.argv)<2:
print 'usage: python identicon.py [CODE]....'
raise SystemExit
for code in sys.argv[1:]:
if code.startswith('0x') or code.startswith('0X'):
code = int(code[2:], 16)
elif code.startswith('0'):
code = int(code[1:], 8)
else:
code = int(code)
icon = render_identicon(code, 24)
icon.save('%08x.png' % code, 'PNG')
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