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A PvP SA:MP server script built upon the SIF framework, the aim of the game is to find supplies to help you survive, either alone or in a group. The overall objective is to build a stable community and defend it from hostile players.
Just the YSI include files, none of the extra stuff.
Includes and plugins to fix various issues in the SA:MP server that can be fixed externally, leaving the devs time for other things.
Leak off used temporary workspaces for ctf and wargames!
A SA:MP UI library for rendering progress bars used to visualise all manner of data from health to a countdown timer.
The Las Venturas Playground gamemode
SIF is a collection of high-level include scripts to make the development of interactive features easy for the developer while maintaining quality front-end gameplay for players.
Игровой режим для San Andreas Multiplayer
Flexible server protection system (development)
SA-MP Include used to handle 2D and 3D physics of (~sphere) objects.
Pre-processor macros for analysing PAWN functions.
SS Gang System for SA-MP
Allow 0.3.DL-R1 connections to SA-MP 0.3.7 servers
A library is a collection of high-quality scripts for vehicles in SA:MP. It adds new functions and systems to work with any vehicles in the game. Besides, they are all optimized.
foreach standalone include (non y_iterate version)
A fast surface reconstruction method from Hermite points
🏃 SA:MP Pokemon GO
SAMP Dialog Center Text
My long running San Andreas Multiplayer project, I aim to fill this gamemode script with as much as possible to accommodate for all player's tastes!
Unfinished "copy" of NFSW in SA-MP
With this library you can finely tune weapon damage based on distance. Using min/max range values, a weapon's damage varies depending on the distance between the shooter and the target.