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HTTP Basics

HTTP stands for hypertext transfer protocol and is used for transmitting data (e.g. web pages) over the Internet.

Some important information about HTTP:

  • all requests originate at the client (e.g. browser)
  • the server responds to a request
  • the requests and responses are in readable text
  • the requests are independent of each other and the server doesn’t need to track the requests

I will not describe the HTTP protocol in detail, but I will discuss only the most important things because we have some great documents which describe it meticulously:

We have also some interesting books:

Features and architecture

The HTTP protocol is a request/response protocol based on the client/server based architecture where web browsers, robots and search engines, etc. act like HTTP clients, and the Web server acts as a server. This is HTTP's message-based model. Every HTTP interaction includes a request and a response.

By its nature, HTTP is stateless. Stateless means that all requests are separate from each other. So each request from your browser must contain enough information on its own for the server to fulfill the request.

Here is a brief explanation:

  • most often the HTTP communication use the TCP protocol

  • HTTP protocol is stateless (all requests are separate from each other)

  • each transaction of the message based model of HTTP is processed separately from the others

  • the HTTP client, i.e., a browser initiates an HTTP request and after a request is made, the client waits for the response

  • the HTTP server handles and processing requests from clients (and continues to listen and to accept other requests), after that it sends a response to the client

  • any type of data can be sent by HTTP as long as both the client and the server know how to handle the data content

  • the server and client are aware of each other only during a current request. Afterwards, both of them forget about each other

The HTTP protocol allows clients and servers to communicate. Clients send requests using an HTTP method request and servers listen for requests on a host and port. The following is a comparison:

  • client - the HTTP client sends a request to the server in the form of a request method, URI, and protocol version, followed by a MIME-like message containing request modifiers, client information, and possible body content over a TCP/IP connection

  • server - the HTTP server responds with a status line, including the message's protocol version and a success or error code, followed by a MIME-like message containing server information, entity meta information, and possible entity-body content


This infographic comes from - HTTP (HyperText Transfer Protocol).


Uniform Resource Identifier (URI) is a string of characters used to identify a name or a resource on the Internet. A URI identifies a resource either by location, or a name, or both. A URI has two specializations known as URL and URN.

I think, the best explanation is here: The Difference Between URLs, URIs, and URNs by Daniel Miessler.

For me, this short and clear explanation is also interesting:

URIs identify and URLs identify and locate; however, locators are also identifiers, so every URL is also a URI, but there are URIs which are not URLs.


Look at the following examples to get your mind out of confusion and take it simple:

URL file:///home/user/file.txt
URL /other/link.html (a relative URL)
URN urn:ietf:rfc:2648
URN urn:isbn:0451450523

The graphic below explains the URL format:


If it is still unclear to you, I would advise you to look at the following articles:

HTTP Headers

When a client requests a resource from a server it uses HTTP. This request includes a set of key-value pairs giving information like the version of the browser or what file formats it understands. These key-value pairs are called request headers.

The server answers with the requested resource but also sends response headers giving information on the resource or the server itself.

See these explanations about HTTP headers:

HTTP headers allow the client and the server to pass additional information with the request or the response. An HTTP header consists of its case-insensitive name followed by a colon :, then by its value (without line breaks).

The role of header compression:

Header compression resulted in an ~88% reduction in the size of request headers and an ~85% reduction in the size of response headers. On the lower-bandwidth DSL link, in which the upload link is only 375 Kbps, request header compression in particular, led to significant page load time improvements for certain sites (i.e. those that issued large number of resource requests). We found a reduction of 45 - 1142 ms in page load time simply due to header compression.

  • HTTP/2 supports a new dedicated header compression algorithm, called HPACK
  • HPACK is resilient to CRIME
  • HPACK uses three methods of compression: Static Dictionary, Dynamic Dictionary, Huffman Encoding

Please see also:

HTTP Methods

The HTTP protocol includes a set of methods that indicate which action to be done for a resource. The most common methods are GET and POST. But there are a few others, too:

  • GET - use this method to request data from a specified resource where data is not modified it in any way. GET requests do not change the state of resource

  • POST - use this method to send data to a server to create a resource. POST requests change the state of resource

  • PUT - use this method to update the existing resource on a server by using the content in the body of the request. PUT requests change the state of resource

  • HEAD - use this method the same way you use GET, but with the distinction that the return of a HEAD method should not contain body in the response. But the return will contain same headers as if GET was used. You use the HEAD method to check whether the resource is present prior of making a GET request

  • TRACE - use this method for diagnostic purposes. The response will contain in its body the exact content of the request message

  • OPTIONS - use this method to describe the communication options (HTTP methods) that are available for the target resource

  • PATCH - use this method to apply partial modifications to a resource

  • DELETE - use this method to delete the specified resource


A request consists of: (1) a command or request + (2) optional headers + (4) optional body content:

                      FIELDS OF HTTP REQUEST       PART OF RFC 2616
  Request       = (1) : Request-line                 Section 5.1
                  (2) : *(( general-header           Section 4.5
                          | request-header           Section 5.3
                          | entity-header ) CRLF)    Section 7.1
                  (3) : CRLF
                  (4) : [ message-body ]             Section 4.3

Example of form an HTTP request to fetch /alerts/status page from the web server running on localhost:8000:


Request line

The Request-line begins with a method, followed by the Request-URI and the protocol version, and ending with CRLF. The elements are separated by space SP characters:

Request-Line = Method SP Request-URI SP HTTP-Version CRLF
GET is used to retreive data from a server at the specified resource

For example, say you have an API with a /api/v2/users endpoint. Making a GET request to that endpoint should return a list of all available users.

Requests with GET method does not change any data.

At a basic level, these things should be validated:

  • check that a valid GET request returns a 200 status code
  • ensure that a GET request to a specific resource returns the correct data
POST is used to send data to the sever to modify and update a resource

The simplest example is a contact form on a website. When you fill out the inputs in a form and hit Send, that data is put in the response body of the request and sent to the server.

Requests with POST method change data on the backend server (by modifying or updating a resource).

The POST method is used to add new elements. New, i.e. those whose ID is still unknown. After creating the object, return the code HTTP 201 Created.

If you do not know the actual resource location, for instance, when you add a new article, but do not have any idea where to store it, you can POST it to an URL, and let the server decide the actual URL.

Here are some tips for testing POST requests:

  • create a resource with a POST request and ensure a 200 status code is returned
  • next, make a GET request for that resource, and ensure the data was saved correctly
  • add tests that ensure POST requests fail with incorrect or ill-formatted data

Modify and update a resource:

POST /items/<existing_item> HTTP/1.1

The following is an error:

POST /items/<new_item> HTTP/1.1
PUT is used to send data to the sever to create or overwrite a resource

The same PUT request multiple times will always produce the same result.

The PUT method is very similar to the POST method, because we also send the whole object. An important difference is that we use the PUT method when the object ID comes from the client. So PUT should be used to update the resource. It is very important that in the case of this mechanism the entire object is replaced! After updating, return code HTTP 204 No content.

Use PUT when you can update a resource completely through a specific resource. For instance, if you know that an article resides at, you can PUT a new resource representation of this article directly through a PUT on this URL.

Check for these things when testing PUT requests:

  • repeatedly cally a PUT request always returns the same result (idempotent)
  • after updating a resource with a PUT request, a GET request for that resource should return the new data
  • PUT requests should fail if invalid data is supplied in the request - nothing should be updated

For a new resource:

PUT /items/<new_item> HTTP/1.1

To overwrite an existing resource:

PUT /items/<existing_item> HTTP/1.1

Really, both PUT and POST can be used for creating. I think there is also a good explanation:

The POST method is used to send user-generated data to the web server. For example, a POST method is used when a user comments on a forum or if they upload a profile picture. A POST method should also be used if you do not know the specific URL of where your newly created resource should reside.

The PUT method completely replaces whatever currently exists at the target URL with something else. With this method, you can create a new resource or overwrite an existing one given you know the exact Request-URI.

Request URI

The Request-URI is a Uniform Resource Identifier and identifies the resource upon which to apply the request. The exact resource identified by an Internet request is determined by examining both the Request-URI and the Host header field.

The most common form of Request-URI is that used to identify a resource on an origin server or gateway. For example, a client wishing to retrieve a resource directly from the origin server would create a TCP connection to port 80 of the host and send the following lines:

GET /pub/index.html HTTP/1.1

The absoluteURI form is required when the request is being made to a proxy:


Note that the absolute path cannot be empty; if none is present in the original URI, it MUST be given as / (the server root).

The asterisk * is used when an HTTP request does not apply to a particular resource, but to the server itself, and is only allowed when the method used does not necessarily apply to a resource.

HTTP version

The last part of the request indicating the client's supported HTTP version. HTTP has four versions — HTTP/0.9, HTTP/1.0, HTTP/1.1, and HTTP/2.0. Today the versions in common use are HTTP/1.1 and HTTP/2.0.

Determining the appropriate version of the HTTP protocol is very important because it allows you to set specific HTTP method or required headers (e.g. cache-control for HTTP/1.1).

There is a nice explanation about How does a HTTP 1.1 server respond to a HTTP 1.0 request?.

Request header fields

There are three types of HTTP message headers for requests:

  • General-header - applying to both requests and responses but with no relation to the data eventually transmitted in the body

  • Request-header - containing more information about the resource to be fetched or about the client itself

  • Entity-header - containing more information about the body of the entity, like its content length or its MIME-type

The Request-header fields allow the client to pass additional information about the request, and about the client itself, to the server.

What is an accepted maximum allowed size for HTTP headers? Read this great answer. HTTP does not define any limit. However most web servers do limit size of headers they accept. Server will return 413 Entity Too Large error if headers size exceeds that limit.

Message body

Request (message) body is the part of the HTTP request where additional content can be sent to the server.

It is optional. Most of the HTTP requests are GET requests without bodies. However, simulating requests with bodies is important to properly stress the proxy code and to test various hooks working with such requests. Most HTTP requests with bodies use POST or PUT request method.

Generate requests

How to generate a request?

  • curl

    curl -Iks -v -X GET -H "Connection: keep-alive" -H "User-Agent: X-AGENT"
  • httpie

    http -p Hh GET User-Agent:X-AGENT --follow
  • telnet

    telnet 80
    GET /index.html HTTP/1.1
  • openssl

    openssl s_client -servername -connect
    GET /index.html HTTP/1.1

For more examples, see Testing chapter.


After receiving and interpreting a request message, a server responds with an HTTP response message:

                     FIELDS OF HTTP RESPONSE       PART OF RFC 2616
  Request       = (1) : Status-line                  Section 6.1
                  (2) : *(( general-header           Section 4.5
                          | response-header          Section 6.2
                          | entity-header ) CRLF)    Section 7.1
                  (3) : CRLF
                  (4) : [ message-body ]             Section 4.3

Example of form an HTTP response for a request to fetch the /alerts/status page from the web server running on localhost:8000:


Status line

The Status-line consisting of the protocol version followed by a numeric status code and its associated textual phrase.

Status-Line = HTTP-Version SP Status-Code SP Reason-Phrase CRLF
HTTP version

When an HTTP/1.1 message is sent to an HTTP/1.0 recipient or a recipient whose version is unknown, the HTTP/1.1 message is constructed such that it can be interpreted as a valid HTTP/1.0 message if all of the newer features are ignored.

Status codes and reason phrase

For more information please see:

Response header fields

There are three types of HTTP message headers for responses:

  • General-header - applying to both requests and responses but with no relation to the data eventually transmitted in the body

  • Response-header - these header fields give information about the server and about further access to the resource identified by the Request-URI

  • Entity-header - containing more information about the body of the entity, like its content length or its MIME-type

The response-header fields allow the server to pass additional information about the response.

Message body

Contains the resource data that was requested by the client.

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