OpenGL shader examples
Below list of examples are available in this repository.
- selection using color picking
- color saturation
- screen composition
- texture and multi texture
- point sprites
- texture region
Building the applications
Automake is used to build the example applications.
OpenGL (ofcourse) and glut should be available to build the source code.
To build the source code follow following steps,
Executing the applications
Example applications should be run from the src folder.