Initialize engine version: 2018.3.14f1 (d0e9f15437b1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon(TM) RX Vega 11 Graphics (ID=0x15dd) Vendor: VRAM: 1008 MB Driver: 26.20.15002.61 Begin MonoManager ReloadAssembly - Completed reload, in 0.311 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.695400 ms -- LOADING RESOURCES -- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Functional Blocks (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Weapons (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Moving Bricks (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Logic Items (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hull Blocks (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Block for interior building. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Construction Blocks (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Construction Bricks (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Pipes (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Windows and Cockpits (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Paints (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Decals (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading all textures (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Shape Mesh Data Buffer Count: 93891 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Allocating Voxel Resources (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Allocating Chunk Resources: 12304 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Allocating Clusters Resources: 969230 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Allocating Brick Data Resources: 1800000 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Setting blur texture (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SETTINGS Loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1638 unused Assets to reduce memory usage. Loaded Objects now: 11487. Total: 15.103300 ms (FindLiveObjects: 1.777300 ms CreateObjectMapping: 0.862300 ms MarkObjects: 11.532300 ms DeleteObjects: 0.930800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11487. Total: 13.232200 ms (FindLiveObjects: 0.690200 ms CreateObjectMapping: 0.214000 ms MarkObjects: 12.300800 ms DeleteObjects: 0.026600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) TOTAL MESH DATA 34440 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NODE LOADING RESOURCES (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) RESTARTING THE GAME (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Skywanderers Version: pre-alpha 20w17c (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) System GFX memory 1008 mb (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) System memory 15308 mb (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading player (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LOADING SOUNDS SETTINGS (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Setting music volume 0.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Screen Rescale: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23179. Total: 33.273200 ms (FindLiveObjects: 1.918300 ms CreateObjectMapping: 0.561900 ms MarkObjects: 30.746500 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23179. Total: 41.459600 ms (FindLiveObjects: 2.268600 ms CreateObjectMapping: 1.377400 ms MarkObjects: 37.761700 ms DeleteObjects: 0.051100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23850. Total: 31.592700 ms (FindLiveObjects: 3.073700 ms CreateObjectMapping: 1.030200 ms MarkObjects: 27.423800 ms DeleteObjects: 0.064200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23850. Total: 33.722400 ms (FindLiveObjects: 2.607900 ms CreateObjectMapping: 1.337000 ms MarkObjects: 29.727500 ms DeleteObjects: 0.049500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23850. Total: 33.020100 ms (FindLiveObjects: 3.922300 ms CreateObjectMapping: 1.146400 ms MarkObjects: 27.894100 ms DeleteObjects: 0.056700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23850. Total: 34.215500 ms (FindLiveObjects: 3.020500 ms CreateObjectMapping: 1.250800 ms MarkObjects: 29.892000 ms DeleteObjects: 0.051300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23850. Total: 27.466600 ms (FindLiveObjects: 2.015700 ms CreateObjectMapping: 0.594200 ms MarkObjects: 24.811500 ms DeleteObjects: 0.044500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23850. Total: 30.764200 ms (FindLiveObjects: 2.235600 ms CreateObjectMapping: 1.128500 ms MarkObjects: 27.350100 ms DeleteObjects: 0.049400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23850. Total: 29.749300 ms (FindLiveObjects: 1.925100 ms CreateObjectMapping: 0.582900 ms MarkObjects: 27.176700 ms DeleteObjects: 0.063600 ms) Level 0 computation finished 105982 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Level 0 computation finished 106335 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading Character : Aiwi (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) network adress 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) OnPlayerConnected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 31.944600 ms RUNNING FAMILLY LOAD (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Warning: no canvas scaler on Canvas_StatsMonitor(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Entity Culling Manager online (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) issue inMenu already locked in by Debug Options (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LOADING SOUNDS SETTINGS (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading player (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding AI ShipC:\Program Files (x86)\Steam\steamapps\common\Skywanderers\Starship EVO_Data\StreamingAssets\AI Ships\Corellian Shuttle.mps.mps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding AI ShipC:\Program Files (x86)\Steam\steamapps\common\Skywanderers\Starship EVO_Data\StreamingAssets\AI Ships\Whirlwind Destroyer - v2.mps.mps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Screen Rescale: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Block Entity Manager Start. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Local player Start sequence: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 78407. Total: 118.536000 ms (FindLiveObjects: 7.302400 ms CreateObjectMapping: 2.794400 ms MarkObjects: 108.038800 ms DeleteObjects: 0.399500 ms) NEW SYSTEM (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading Entity Instances on System: c[64 0 30]l0n0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LOADING C:/Users/Ali Amusat/AppData/LocalLow/Moonfire Entertainment/Starship EVO/Save_Data/Characters\Aiwi\PlayerEntities\6FE5496E-69265.mps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) New Entity loaded 2312 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LOADING C:/Users/Ali Amusat/AppData/LocalLow/Moonfire Entertainment/Starship EVO/Save_Data/Characters\Aiwi\PlayerEntities\77E3A6F2-A1F5F.mps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SX105 Esulion loaded 34804 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LOADING C:/Users/Ali Amusat/AppData/LocalLow/Moonfire Entertainment/Starship EVO/Save_Data/Characters\Aiwi\PlayerEntities\B49F4FC-51192.mps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SX19 Correlian Shuttle loaded 13161 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LOADING C:/Users/Ali Amusat/AppData/LocalLow/Moonfire Entertainment/Starship EVO/Save_Data/Characters\Aiwi\PlayerEntities\6C4D2382-B6080.mps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SX105 Esulion loaded 34849 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) total stars 2176 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 60.00738SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: New Entity (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX19 Correlian Shuttle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Galaxy Skybox compute finished (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 2891 LOADING SEQUENCE FINISHED (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Activating all camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading sequence completed in 66.55497 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) 120.0367SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 180.0409SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX19 Correlian Shuttle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 240.0468SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 300.0632SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 360.0695SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 420.0874SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 480.097SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) 540.1199SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 600.1473SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) 660.1744SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) 720.209SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) 780.2189SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SX105 Esulion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) issue inMenu already locked in by Drone Menu (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) issue inMenu already locked in by Load Ship Menu (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LOADING C:/Users/Ali Amusat/AppData/LocalLow/Moonfire Entertainment/Starship EVO/Save_Data/Blueprints/SK38 Aphrysus.mps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SK38 Aphrysus loaded 19084 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SK38 Aphrysus : Command already existing 1589773 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) Material doesn't have a texture property '_MainTex' (Filename: Line: 1261) 840.2338SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SK38 Aphrysus (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 900.2535SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SK38 Aphrysus (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 960.2686SAVING GAME STATE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving entity: SK38 Aphrysus (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)