One of the projects from my childhood. I am not sure if it is even compilable but if you want to try, be my guest 😊
The flickering is not a bug but "feature" - scene rendering is VERY unoptimized and computational heavy.
- Source code is in Czech language.
- Binaries can be run using DOSBox
There are three exe files included:
Game.exe- actual game,Intro.exe- short animation,Menu.exe- menu what supposed to be at the start.
- Game objects are saved in
txtfiles defining pixel colors. - The
txtfiles format supports animation. - Olorios is rendered via many hardcoded
PutPixelcalls each frame. - Maps are saved in my original format which is by coincidence quite similar to
RLE.


