A platform independent gameboy emulator.
Turbo Santa aims to put a gameboy emulator on any platform that supports Java. This repo contains all the C++ code that each platform shares.
In order to build this you must have:
- g++/clang (with support for C++11)
- ncurses development headers
Clone the repo:
$ git clone https://github.com/turbo-santa/turbo-santa-common.git
Go into the project:
$ cd turbo-santa-common
Get the submodules:
Go to your bazel base_workspace and copy the symlinks that bazel needs to function:
$ cd base_workspace $ cp -R PATH/TO/BAZEL/base_workspace/* .
Now all you have to do is build Turbo Santa:
$ cd .. # After typing this you should be in base_workspace $ bazel build //cc/backend:turbo
If everything works correctly you just build the Turbo Santa backend! The backend may be run with:
$ bazel-bin/cc/backend/turbo path/to/rom.gb 2> out.txt
You will want to use the
2> out.txt at the end otherwise logs will be printed
all over your screen.
We now also have a java test UI which can be built with:
$ bazel build //java/com/turbosanta/backend:main
Which may be run with:
$ bazel-bin/java/com/turbosanta/backend/main -args path/to/rom.gb 2> out.txt