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iOS app #24

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orthecreedence opened this issue May 24, 2018 · 9 comments
Open

iOS app #24

orthecreedence opened this issue May 24, 2018 · 9 comments

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@orthecreedence
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@orthecreedence orthecreedence commented May 24, 2018

Might split the mobile project into android and ios for this because it already has some android-specific stuff in there, and I feel like it's just going to become a spaghetti mess to try to have one codebase for both targets.

I finally have a Mac that runs XCode, so this should be a go after v0.7.0 launches.


TODO (required)

  • Open external links in external browser
  • Fix Login Failed -- TypeError: null is not an object on login
  • Hide dumb cordova loading screen
  • Set Turtl icon
  • File downloads / uploads
  • Integrate camera

TODO (may come later / separate issues)

  • Integrate keychain for staying logged in
  • Integrate "share to Turtl"
@orthecreedence orthecreedence added this to the Roadmap milestone May 24, 2018
@orthecreedence orthecreedence self-assigned this May 24, 2018
@asdfghjz asdfghjz mentioned this issue Nov 22, 2018
orthecreedence added a commit to turtl/core-rs that referenced this issue Dec 30, 2018
…. doesnt really work because we are compiling against lipo (fat) libs with cargo-lipo, and probably need to use the lipo tool to individually extract each lib for each target and link against it directly, then manually build our final lipo lib. so it goes.
@orthecreedence
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@orthecreedence orthecreedence commented Jan 1, 2019

turtl_ios

Looking good! Got it running in a simulator =]

Would love if someone could review the interface between the app and the core (since this is my first time writing ObjC): https://github.com/turtl/ios/blob/master/bundle/cordova-plugin-turtl-core/src/ios/TurtlCore.m

Happy new year, everyone!

@colbach
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@colbach colbach commented Jun 22, 2019

Is the iOS-App still in work? Does there is any estimation, when we can expect Turtl for iOS?
I would not have any problem to pay for this app. This would be a good Opportunity to finance the project. I guess this will reach an bigger number of paying users, than your Premium subscription.

@njakes
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@njakes njakes commented Aug 1, 2019

I am very interested in using this but am hesitant to go all in without an iOS app. Do you have any projected timeline? Do you have any development builds that you need help testing?

@colbach
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@colbach colbach commented Nov 23, 2019

I saw that there were no commits since January on the iOS code repository. Is this project still active?

@fivestones
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@fivestones fivestones commented Jun 29, 2020

Still hoping for an iOS app! :-)

@dontcrash
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@dontcrash dontcrash commented Dec 16, 2020

I’m guessing this isn’t a priority :(

@orthecreedence
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@orthecreedence orthecreedence commented Dec 17, 2020

It is. There's just a lot of stuff I'm juggling right now. I'm slowly picking away at #52 (WASM) which requires a fairly in-depth rearchitect of the core, and would also make deployment to environments like iOS much easier.

@orthecreedence
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@orthecreedence orthecreedence commented Dec 17, 2020

Oops, submitted too early and hit the wrong button.

Was going to say that my nights and weekends time is pretty limited and might be for a while, so this is all moving at a snail's pace. Ultimately, unless I get hit by a bus (or more likely a redwood in my case) this will get done eventually!

@lisapparition
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@lisapparition lisapparition commented Jan 11, 2021

So nice to see the iOS app is still in development! I know it's completely different from android and you're doing a bunch of stuff right now, but I really hope it comes out someday. I love Turtl and being able to use it on my phone or perhaps iPad would be a dream come true for me.

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