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iOS app #24

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orthecreedence opened this Issue May 24, 2018 · 1 comment

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orthecreedence commented May 24, 2018

Might split the mobile project into android and ios for this because it already has some android-specific stuff in there, and I feel like it's just going to become a spaghetti mess to try to have one codebase for both targets.

I finally have a Mac that runs XCode, so this should be a go after v0.7.0 launches.


TODO (required)

  • Open external links in external browser
  • Fix Login Failed -- TypeError: null is not an object on login
  • Hide dumb cordova loading screen
  • Set Turtl icon
  • File downloads / uploads
  • Integrate camera

TODO (may come later / separate issues)

  • Integrate keychain for staying logged in
  • Integrate "share to Turtl"

@orthecreedence orthecreedence added this to the Roadmap milestone May 24, 2018

@orthecreedence orthecreedence self-assigned this May 24, 2018

@asdfghjz asdfghjz referenced this issue Nov 22, 2018

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iOS app #96

orthecreedence added a commit to turtl/core-rs that referenced this issue Dec 30, 2018

starting first revision of build system for core-ios (turtl/tracker#24)…
…. doesnt really work because we are compiling against lipo (fat) libs with cargo-lipo, and probably need to use the lipo tool to individually extract each lib for each target and link against it directly, then manually build our final lipo lib. so it goes.
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orthecreedence commented Jan 1, 2019

turtl_ios

Looking good! Got it running in a simulator =]

Would love if someone could review the interface between the app and the core (since this is my first time writing ObjC): https://github.com/turtl/ios/blob/master/bundle/cordova-plugin-turtl-core/src/ios/TurtlCore.m

Happy new year, everyone!

orthecreedence added a commit to turtl/js that referenced this issue Jan 8, 2019

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