Tuts+ Tutorial Series: Create AI for a Hockey Game Using Steering Behaviors
Instructor: Fernando Bevilacqua
In this series, we code the artificial intelligence for a hockey game, using steering behaviors and finite state machines. You'll learn the advanced AI required by game entities to avoid bumping into teammates, to chase after a puck, and to work together to score.
Source files for the Tuts+ series: Create AI for a Hockey Game Using Steering Behaviors
Available on Tuts+ 21 May, 2014