https://tweeres04.github.io/gather-it/
- Focused on gathering resources
- Game goal is to clear a level as quickly as possible
- Clear a level by gathering all the resources
- Focus on simplicity
- No direct control of workers as a constraint
- Make upgrades more satisfying
- Show a little circular timer for gather time?
- Show a little number for how many minerals are picked up?
- Speed is already satisfying, but is there an improvement?
- Motion blur?
- Motion lines?
- Show what level each upgrade is at?
- High scores?
- Improve AI
- Allow for more than one worker on a mineral patch
- Levels
- Larger and smaller?
- Obstacles?
- Barriers that can be broken somehow?
- Cliffs or gaps that need a bridge or some other upgrade?
- Graphics
- Better colour palette?
- Animal theme?
- Other themes?
- Small world graphics style?
- Different types of workers?
- "skills"?
- Cast an area effect
- Could upgrade all workers' speed in the area
- Increase gather amounts
- Cast an area effect
- Different types of resources?
- How do you prioritize one over the other?
- Different worker types collect different resources?
- Add more control to the workers?
- Maybe not, no direct control is a fun constraint
- Collapse upgrades into one great upgrade?
- Would be in line with the focus on simplicity
- Level complete screen with time ✅
- Fix bug where you can't click build worker
- Show a mineral being held when delivering ✅
- Build bases ✅
- Worker upgrades ✅
- Increased speed ✅
- Carry more at a time ✅
- Mine faster ✅
- Build more workers ✅
- Add more resources farther away ✅
- View controls ✅