From 41ad2c6cbb38b82af4f1d88a0dec1a3c7ab8c210 Mon Sep 17 00:00:00 2001 From: Sam V Date: Sun, 5 Dec 2021 23:42:43 +0100 Subject: [PATCH] Fix Penguin grenade changing movetype unconditionally Resolves ValveSoftware/halflife#3175 --- dlls/penguin_grenade.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/penguin_grenade.cpp b/dlls/penguin_grenade.cpp index 3e772c38..5b348602 100644 --- a/dlls/penguin_grenade.cpp +++ b/dlls/penguin_grenade.cpp @@ -341,7 +341,7 @@ void CPenguinGrenade::HuntThink() pev->velocity = pev->velocity * 0.9; pev->velocity.z += 8.0; } - else if (pev->movetype = MOVETYPE_FLY) + else if (pev->movetype == MOVETYPE_FLY) { pev->movetype = MOVETYPE_BOUNCE; }