From d6629ed76788f6442a39f4cd8472e844ca9d1803 Mon Sep 17 00:00:00 2001 From: Sam V Date: Sun, 28 Nov 2021 16:16:29 +0100 Subject: [PATCH] Fix Snark movetype being changed unconditionally Resolves ValveSoftware/halflife#3175 --- dlls/squeakgrenade.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dlls/squeakgrenade.cpp b/dlls/squeakgrenade.cpp index 50faa381..22da2227 100644 --- a/dlls/squeakgrenade.cpp +++ b/dlls/squeakgrenade.cpp @@ -219,8 +219,7 @@ void CSqueakGrenade::HuntThink() pev->velocity = pev->velocity * 0.9; pev->velocity.z += 8.0; } - //TODO: fix this - else if (pev->movetype = MOVETYPE_FLY) + else if (pev->movetype == MOVETYPE_FLY) { pev->movetype = MOVETYPE_BOUNCE; }