diff --git a/cl_dll/ammo.cpp b/cl_dll/ammo.cpp index 8e6ac0443..7fdf05373 100644 --- a/cl_dll/ammo.cpp +++ b/cl_dll/ammo.cpp @@ -84,10 +84,10 @@ void WeaponsResource :: LoadWeaponSprites( WEAPON *pWeapon ) if ( !pWeapon ) return; - memset( &pWeapon->rcActive, 0, sizeof(wrect_t) ); - memset( &pWeapon->rcInactive, 0, sizeof(wrect_t) ); - memset( &pWeapon->rcAmmo, 0, sizeof(wrect_t) ); - memset( &pWeapon->rcAmmo2, 0, sizeof(wrect_t) ); + memset( &pWeapon->rcActive, 0, sizeof(Rect) ); + memset( &pWeapon->rcInactive, 0, sizeof(Rect) ); + memset( &pWeapon->rcAmmo, 0, sizeof(Rect) ); + memset( &pWeapon->rcAmmo2, 0, sizeof(Rect) ); pWeapon->hInactive = 0; pWeapon->hActive = 0; pWeapon->hAmmo = 0; @@ -391,7 +391,7 @@ void CHudAmmo::Think() // Helper function to return a Ammo pointer from id // -HSPRITE* WeaponsResource :: GetAmmoPicFromWeapon( int iAmmoId, wrect_t& rect ) +HSPRITE* WeaponsResource :: GetAmmoPicFromWeapon( int iAmmoId, Rect& rect ) { for ( int i = 0; i < MAX_WEAPONS; i++ ) { @@ -541,7 +541,7 @@ int CHudAmmo::MsgFunc_HideWeapon( const char *pszName, int iSize, void *pbuf ) if ( gHUD.m_iHideHUDDisplay & ( HIDEHUD_WEAPONS | HIDEHUD_ALL ) ) { - static wrect_t nullrc; + static Rect nullrc; gpActiveSel = NULL; SetCrosshair( 0, nullrc, 0, 0, 0 ); } @@ -561,7 +561,7 @@ int CHudAmmo::MsgFunc_HideWeapon( const char *pszName, int iSize, void *pbuf ) // int CHudAmmo::MsgFunc_CurWeapon(const char *pszName, int iSize, void *pbuf ) { - static wrect_t nullrc; + static Rect nullrc; int fOnTarget = FALSE; BEGIN_READ( pbuf, iSize ); @@ -887,7 +887,7 @@ int CHudAmmo::Draw(float flTime) x = ScreenWidth - (8 * AmmoWidth) - iIconWidth; x = gHUD.DrawHudNumber(x, y, iFlags | DHN_3DIGITS, pw->iClip, r, g, b); - wrect_t rc; + Rect rc; rc.top = 0; rc.left = 0; rc.right = AmmoWidth; diff --git a/cl_dll/ammo.h b/cl_dll/ammo.h index 5e44065ab..465d697cc 100644 --- a/cl_dll/ammo.h +++ b/cl_dll/ammo.h @@ -39,21 +39,21 @@ struct WEAPON int iCount; // # of itesm in plist HSPRITE hActive; - wrect_t rcActive; + Rect rcActive; HSPRITE hInactive; - wrect_t rcInactive; + Rect rcInactive; HSPRITE hAmmo; - wrect_t rcAmmo; + Rect rcAmmo; HSPRITE hAmmo2; - wrect_t rcAmmo2; + Rect rcAmmo2; HSPRITE hCrosshair; - wrect_t rcCrosshair; + Rect rcCrosshair; HSPRITE hAutoaim; - wrect_t rcAutoaim; + Rect rcAutoaim; HSPRITE hZoomedCrosshair; - wrect_t rcZoomedCrosshair; + Rect rcZoomedCrosshair; HSPRITE hZoomedAutoaim; - wrect_t rcZoomedAutoaim; + Rect rcZoomedAutoaim; }; typedef int AMMO; diff --git a/cl_dll/ammohistory.cpp b/cl_dll/ammohistory.cpp index 33fd3b5d8..ef69f2a75 100644 --- a/cl_dll/ammohistory.cpp +++ b/cl_dll/ammohistory.cpp @@ -40,7 +40,7 @@ struct ITEM_INFO { char szName[MAX_ITEM_NAME]; HSPRITE spr; - wrect_t rect; + Rect rect; }; void HistoryResource :: AddToHistory( int iType, int iId, int iCount ) @@ -120,7 +120,7 @@ int HistoryResource :: DrawAmmoHistory( float flTime ) } else if ( rgAmmoHistory[i].type == HISTSLOT_AMMO ) { - wrect_t rcPic; + Rect rcPic; HSPRITE *spr = gWR.GetAmmoPicFromWeapon( rgAmmoHistory[i].iId, rcPic ); int r, g, b; @@ -168,7 +168,7 @@ int HistoryResource :: DrawAmmoHistory( float flTime ) if ( !rgAmmoHistory[i].iId ) continue; // sprite not loaded - wrect_t rect = gHUD.GetSpriteRect( rgAmmoHistory[i].iId ); + Rect rect = gHUD.GetSpriteRect( rgAmmoHistory[i].iId ); UnpackRGB(r,g,b, RGB_YELLOWISH); float scale = (rgAmmoHistory[i].DisplayTime - flTime) * 80; diff --git a/cl_dll/ammohistory.h b/cl_dll/ammohistory.h index 8aaf3c188..ec1e699a3 100644 --- a/cl_dll/ammohistory.h +++ b/cl_dll/ammohistory.h @@ -89,7 +89,7 @@ class WeaponsResource int CountAmmo( int iId ); - HSPRITE* GetAmmoPicFromWeapon( int iAmmoId, wrect_t& rect ); + HSPRITE* GetAmmoPicFromWeapon( int iAmmoId, Rect& rect ); }; extern WeaponsResource gWR; diff --git a/cl_dll/battery.cpp b/cl_dll/battery.cpp index c4a8524df..e0384afa0 100644 --- a/cl_dll/battery.cpp +++ b/cl_dll/battery.cpp @@ -88,7 +88,7 @@ int CHudBattery::Draw(float flTime) return 1; int r, g, b, x, y, a; - wrect_t rc; + Rect rc; rc = *m_prc2; diff --git a/cl_dll/flashlight.cpp b/cl_dll/flashlight.cpp index f1fa51b0c..ef87d1591 100644 --- a/cl_dll/flashlight.cpp +++ b/cl_dll/flashlight.cpp @@ -100,7 +100,7 @@ int CHudFlashlight::Draw(float flTime) return 1; int r, g, b, x, y, a; - wrect_t rc; + Rect rc; if (!(gHUD.m_iWeaponBits & (1<<(WEAPON_SUIT)) )) return 1; diff --git a/cl_dll/hud.cpp b/cl_dll/hud.cpp index 7e2b46d08..fd2ee82e7 100644 --- a/cl_dll/hud.cpp +++ b/cl_dll/hud.cpp @@ -444,7 +444,7 @@ void CHud :: VidInit() // allocated memory for sprite handle arrays m_rghSprites = new HSPRITE[m_iSpriteCount]; - m_rgrcRects = new wrect_t[m_iSpriteCount]; + m_rgrcRects = new Rect[m_iSpriteCount]; m_rgszSpriteNames = new char[m_iSpriteCount * MAX_SPRITE_NAME_LENGTH]; p = m_pSpriteList; diff --git a/cl_dll/hud.h b/cl_dll/hud.h index f3e62f3db..81ecfda29 100644 --- a/cl_dll/hud.h +++ b/cl_dll/hud.h @@ -29,7 +29,7 @@ #define _cdecl #endif -#include "wrect.h" +#include "common_types.h" #include "cl_dll.h" #include "ammo.h" @@ -333,8 +333,8 @@ class CHudBattery: public CHudBase private: HSPRITE m_hSprite1; HSPRITE m_hSprite2; - wrect_t *m_prc1; - wrect_t *m_prc2; + Rect *m_prc1; + Rect *m_prc2; int m_iBat; int m_iBatMax; float m_fFade; @@ -359,9 +359,9 @@ class CHudFlashlight: public CHudBase HSPRITE m_hSprite1; HSPRITE m_hSprite2; HSPRITE m_hBeam; - wrect_t *m_prc1; - wrect_t *m_prc2; - wrect_t *m_prcBeam; + Rect *m_prc1; + Rect *m_prc2; + Rect *m_prcBeam; float m_flBat; int m_iBat; int m_fOn; @@ -471,7 +471,7 @@ class CHudStatusIcons: public CHudBase { char szSpriteName[MAX_ICONSPRITENAME_LENGTH]; HSPRITE spr; - wrect_t rc; + Rect rc; unsigned char r, g, b; } icon_sprite_t; @@ -526,7 +526,7 @@ class CHud // the memory for these arrays are allocated in the first call to CHud::VidInit(), when the hud.txt and associated sprites are loaded. // freed in ~CHud() HSPRITE *m_rghSprites; /*[HUD_SPRITE_COUNT]*/ // the sprites loaded from hud.txt - wrect_t *m_rgrcRects; /*[HUD_SPRITE_COUNT]*/ + Rect *m_rgrcRects; /*[HUD_SPRITE_COUNT]*/ char *m_rgszSpriteNames; /*[HUD_SPRITE_COUNT][MAX_SPRITE_NAME_LENGTH]*/ struct cvar_s *default_fov; @@ -536,7 +536,7 @@ class CHud return (index < 0) ? 0 : m_rghSprites[index]; } - wrect_t& GetSpriteRect( int index ) + Rect& GetSpriteRect( int index ) { return m_rgrcRects[index]; } diff --git a/cl_dll/hud_spectator.h b/cl_dll/hud_spectator.h index ed89318ca..e06aaee9f 100644 --- a/cl_dll/hud_spectator.h +++ b/cl_dll/hud_spectator.h @@ -140,7 +140,7 @@ class CHudSpectator : public CHudBase HSPRITE m_hsprBeam; HSPRITE m_hCrosshair; - wrect_t m_crosshairRect; + Rect m_crosshairRect; struct model_s * m_MapSprite; // each layer image is saved in one sprite, where each tile is a sprite frame float m_flNextObserverInput; diff --git a/cl_dll/in_camera.cpp b/cl_dll/in_camera.cpp index ef38f6492..fe94cca03 100644 --- a/cl_dll/in_camera.cpp +++ b/cl_dll/in_camera.cpp @@ -70,7 +70,7 @@ int iMouseInUse=0; int cam_distancemove; extern int mouse_x, mouse_y; //used to determine what the current x and y values are int cam_old_mouse_x, cam_old_mouse_y; //holds the last ticks mouse movement -POINT cam_mouse; +Point cam_mouse; //-------------------------------------------------- Local Variables static kbutton_t cam_pitchup, cam_pitchdown, cam_yawleft, cam_yawright; @@ -83,10 +83,10 @@ void CAM_ToFirstPerson(); void CAM_StartDistance(); void CAM_EndDistance(); -void SDL_GetCursorPos( POINT *p ) +void SDL_GetCursorPos( Point *p ) { - gEngfuncs.GetMousePosition( (int *)&p->x, (int *)&p->y ); -// SDL_GetMouseState( (int *)&p->x, (int *)&p->y ); + gEngfuncs.GetMousePosition( &p->x, &p->y ); +// SDL_GetMouseState( &p->x, &p->y ); } void SDL_SetCursorPos( const int x, const int y ) diff --git a/cl_dll/inputw32.cpp b/cl_dll/inputw32.cpp index a009c3bca..ba4c76e96 100644 --- a/cl_dll/inputw32.cpp +++ b/cl_dll/inputw32.cpp @@ -80,7 +80,6 @@ static cvar_t *m_mousethread_sleep; int mouse_buttons; int mouse_oldbuttonstate; -POINT current_pos; int old_mouse_x, old_mouse_y, mx_accum, my_accum; float mouse_x, mouse_y; @@ -179,6 +178,7 @@ void Force_CenterView_f () #ifdef _WIN32 long s_mouseDeltaX = 0; long s_mouseDeltaY = 0; +POINT current_pos; POINT old_mouse_pos; long ThreadInterlockedExchange( long *pDest, long value ) diff --git a/common/Platform.h b/common/Platform.h index 7a83a08ca..fcce01896 100644 --- a/common/Platform.h +++ b/common/Platform.h @@ -35,6 +35,7 @@ #pragma warning(disable : 4100) // unreferenced formal parameter #include "archtypes.h" // DAL +#include "common_types.h" // Misc C-runtime library headers #include diff --git a/cl_dll/wrect.h b/common/common_types.h similarity index 54% rename from cl_dll/wrect.h rename to common/common_types.h index a3494aed3..8a1d44da2 100644 --- a/cl_dll/wrect.h +++ b/common/common_types.h @@ -5,12 +5,24 @@ // $NoKeywords: $ //============================================================================= -#if !defined( WRECTH ) -#define WRECTH +#pragma once -typedef struct rect_s +/** +* @file +* +* Common data types +*/ + +struct Point { - int left, right, top, bottom; -} wrect_t; + int x = 0; + int y = 0; +}; -#endif \ No newline at end of file +struct Rect +{ + int left = 0; + int right = 0; + int top = 0; + int bottom = 0; +}; diff --git a/common/port.h b/common/port.h index 295d697ca..1497785f2 100644 --- a/common/port.h +++ b/common/port.h @@ -47,23 +47,10 @@ typedef char * LPSTR; #define MAX_PATH PATH_MAX #ifdef LINUX -typedef struct POINT_s -{ - int x; - int y; -} POINT; typedef void *HINSTANCE; typedef void *HWND; typedef void *HDC; typedef void *HGLRC; - -typedef struct RECT_s -{ - int left; - int right; - int top; - int bottom; -} RECT; #endif diff --git a/engine/APIProxy.h b/engine/APIProxy.h index 59f17e7be..078072bdc 100644 --- a/engine/APIProxy.h +++ b/engine/APIProxy.h @@ -4,6 +4,7 @@ #include "archtypes.h" // DAL #include "netadr.h" #include "Sequence.h" +#include "common_types.h" #ifndef _WIN32 #include "enums.h" @@ -223,15 +224,15 @@ typedef int (*pfnEngSrc_pfnSPR_Frames_t ) ( HSPRITE hPic ); typedef int (*pfnEngSrc_pfnSPR_Height_t ) ( HSPRITE hPic, int frame ); typedef int (*pfnEngSrc_pfnSPR_Width_t ) ( HSPRITE hPic, int frame ); typedef void (*pfnEngSrc_pfnSPR_Set_t ) ( HSPRITE hPic, int r, int g, int b ); -typedef void (*pfnEngSrc_pfnSPR_Draw_t ) ( int frame, int x, int y, const struct rect_s *prc ); -typedef void (*pfnEngSrc_pfnSPR_DrawHoles_t ) ( int frame, int x, int y, const struct rect_s *prc ); -typedef void (*pfnEngSrc_pfnSPR_DrawAdditive_t ) ( int frame, int x, int y, const struct rect_s *prc ); +typedef void (*pfnEngSrc_pfnSPR_Draw_t ) ( int frame, int x, int y, const Rect *prc ); +typedef void (*pfnEngSrc_pfnSPR_DrawHoles_t ) ( int frame, int x, int y, const Rect *prc ); +typedef void (*pfnEngSrc_pfnSPR_DrawAdditive_t ) ( int frame, int x, int y, const Rect *prc ); typedef void (*pfnEngSrc_pfnSPR_EnableScissor_t ) ( int x, int y, int width, int height ); typedef void (*pfnEngSrc_pfnSPR_DisableScissor_t ) ( void ); typedef struct client_sprite_s * (*pfnEngSrc_pfnSPR_GetList_t ) (const char *psz, int *piCount ); typedef void (*pfnEngSrc_pfnFillRGBA_t ) ( int x, int y, int width, int height, int r, int g, int b, int a ); typedef int (*pfnEngSrc_pfnGetScreenInfo_t ) ( struct SCREENINFO_s *pscrinfo ); -typedef void (*pfnEngSrc_pfnSetCrosshair_t ) ( HSPRITE hspr, wrect_t rc, int r, int g, int b ); +typedef void (*pfnEngSrc_pfnSetCrosshair_t ) ( HSPRITE hspr, Rect rc, int r, int g, int b ); typedef struct cvar_s * (*pfnEngSrc_pfnRegisterVariable_t ) ( const char *szName, const char *szValue, int flags ); typedef float (*pfnEngSrc_pfnGetCvarFloat_t ) ( const char *szName ); typedef const char* (*pfnEngSrc_pfnGetCvarString_t ) ( const char *szName ); @@ -319,7 +320,7 @@ typedef qboolean (*pfnEngSrc_GetPlayerUniqueID_t)(int iPlayer, char playerID typedef int (*pfnEngSrc_GetTrackerIDForPlayer_t)(int playerSlot); typedef int (*pfnEngSrc_GetPlayerForTrackerID_t)(int trackerID); typedef int (*pfnEngSrc_pfnServerCmdUnreliable_t )( char *szCmdString ); -typedef void (*pfnEngSrc_GetMousePos_t )(struct tagPOINT *ppt); +typedef void (*pfnEngSrc_GetMousePos_t )(Point *ppt); typedef void (*pfnEngSrc_SetMousePos_t )(int x, int y); typedef void (*pfnEngSrc_SetMouseEnable_t)(qboolean fEnable); typedef struct cvar_s * (*pfnEngSrc_GetFirstCVarPtr_t)(); @@ -333,7 +334,7 @@ typedef void (*pfnEngSrc_pfnSetFilterMode_t )( int mode ); typedef void (*pfnEngSrc_pfnSetFilterColor_t )( float r, float g, float b ); typedef void (*pfnEngSrc_pfnSetFilterBrightness_t )( float brightness ); typedef sequenceEntry_s* (*pfnEngSrc_pfnSequenceGet_t )( const char *fileName, const char* entryName ); -typedef void (*pfnEngSrc_pfnSPR_DrawGeneric_t )( int frame, int x, int y, const struct rect_s *prc, int src, int dest, int w, int h ); +typedef void (*pfnEngSrc_pfnSPR_DrawGeneric_t )( int frame, int x, int y, const Rect *prc, int src, int dest, int w, int h ); typedef sentenceEntry_s* (*pfnEngSrc_pfnSequencePickSentence_t )( const char *sentenceName, int pickMethod, int* entryPicked ); // draw a complete string typedef int (*pfnEngSrc_pfnDrawString_t ) ( int x, int y, const char *str, int r, int g, int b ); @@ -501,15 +502,15 @@ typedef void (*pfnEngDst_pfnSPR_Frames_t ) ( HSPRITE * ); typedef void (*pfnEngDst_pfnSPR_Height_t ) ( HSPRITE *, int * ); typedef void (*pfnEngDst_pfnSPR_Width_t ) ( HSPRITE *, int * ); typedef void (*pfnEngDst_pfnSPR_Set_t ) ( HSPRITE *, int *, int *, int * ); -typedef void (*pfnEngDst_pfnSPR_Draw_t ) ( int *, int *, int *, const struct rect_s ** ); -typedef void (*pfnEngDst_pfnSPR_DrawHoles_t ) ( int *, int *, int *, const struct rect_s ** ); -typedef void (*pfnEngDst_pfnSPR_DrawAdditive_t ) ( int *, int *, int *, const struct rect_s ** ); +typedef void (*pfnEngDst_pfnSPR_Draw_t ) ( int *, int *, int *, const Rect ** ); +typedef void (*pfnEngDst_pfnSPR_DrawHoles_t ) ( int *, int *, int *, const Rect ** ); +typedef void (*pfnEngDst_pfnSPR_DrawAdditive_t ) ( int *, int *, int *, const Rect ** ); typedef void (*pfnEngDst_pfnSPR_EnableScissor_t ) ( int *, int *, int *, int * ); typedef void (*pfnEngDst_pfnSPR_DisableScissor_t ) ( void ); typedef void (*pfnEngDst_pfnSPR_GetList_t ) ( char **, int ** ); typedef void (*pfnEngDst_pfnFillRGBA_t ) ( int *, int *, int *, int *, int *, int *, int *, int * ); typedef void (*pfnEngDst_pfnGetScreenInfo_t ) ( struct SCREENINFO_s ** ); -typedef void (*pfnEngDst_pfnSetCrosshair_t ) ( HSPRITE *, struct rect_s *, int *, int *, int * ); +typedef void (*pfnEngDst_pfnSetCrosshair_t ) ( HSPRITE *, Rect *, int *, int *, int * ); typedef void (*pfnEngDst_pfnRegisterVariable_t ) ( char **, char **, int * ); typedef void (*pfnEngDst_pfnGetCvarFloat_t ) ( char ** ); typedef void (*pfnEngDst_pfnGetCvarString_t ) ( char ** ); @@ -591,14 +592,14 @@ typedef void (*pfnEngDst_GetPlayerUniqueID_t) (int *, char **); typedef void (*pfnEngDst_GetTrackerIDForPlayer_t) (int *); typedef void (*pfnEngDst_GetPlayerForTrackerID_t) (int *); typedef void (*pfnEngDst_pfnServerCmdUnreliable_t ) ( char ** ); -typedef void (*pfnEngDst_GetMousePos_t ) (struct tagPOINT **); +typedef void (*pfnEngDst_GetMousePos_t ) (Point **); typedef void (*pfnEngDst_SetMousePos_t ) (int *, int *); typedef void (*pfnEngDst_SetMouseEnable_t ) (qboolean *); typedef void (*pfnEngDst_pfnSetFilterMode_t) ( int * ); typedef void (*pfnEngDst_pfnSetFilterColor_t) ( float *, float *, float * ); typedef void (*pfnEngDst_pfnSetFilterBrightness_t) ( float * ); typedef void (*pfnEngDst_pfnSequenceGet_t ) ( const char**, const char** ); -typedef void (*pfnEngDst_pfnSPR_DrawGeneric_t ) ( int *, int *, int *, const struct rect_s **, int *, int *, int *, int * ); +typedef void (*pfnEngDst_pfnSPR_DrawGeneric_t ) ( int *, int *, int *, const Rect **, int *, int *, int *, int * ); typedef void (*pfnEngDst_pfnSequencePickSentence_t ) ( const char**, int *, int ** ); typedef void (*pfnEngDst_pfnDrawString_t ) ( int *, int *, const char *, int *, int *, int * ); typedef void (*pfnEngDst_pfnDrawStringReverse_t ) ( int *, int *, const char *, int *, int *, int * ); diff --git a/engine/cdll_int.h b/engine/cdll_int.h index 319744193..0cf6a8a92 100644 --- a/engine/cdll_int.h +++ b/engine/cdll_int.h @@ -31,7 +31,7 @@ extern "C" { #include "ref_params.h" #include "r_efx.h" #include "studio_event.h" -#include "wrect.h" +#include "common_types.h" // this file is included by both the engine and the client-dll, // so make sure engine declarations aren't done twice @@ -70,7 +70,7 @@ typedef struct client_sprite_s char szSprite[64]; int hspr; int iRes; - wrect_t rc; + Rect rc; } client_sprite_t; diff --git a/game_shared/vgui_loadtga.cpp b/game_shared/vgui_loadtga.cpp index 69081ae68..0085669b8 100644 --- a/game_shared/vgui_loadtga.cpp +++ b/game_shared/vgui_loadtga.cpp @@ -5,7 +5,6 @@ // $NoKeywords: $ //============================================================================= -#include "../cl_dll/wrect.h" #include "../cl_dll/cl_dll.h" #include "VGUI.h" #include "vgui_loadtga.h" diff --git a/projects/vs2017/hl_cdll.vcxproj b/projects/vs2017/hl_cdll.vcxproj index 35d89dbad..6cfca3220 100644 --- a/projects/vs2017/hl_cdll.vcxproj +++ b/projects/vs2017/hl_cdll.vcxproj @@ -214,9 +214,9 @@ - + diff --git a/projects/vs2017/hl_cdll.vcxproj.filters b/projects/vs2017/hl_cdll.vcxproj.filters index c9dc0a683..2d2a83286 100644 --- a/projects/vs2017/hl_cdll.vcxproj.filters +++ b/projects/vs2017/hl_cdll.vcxproj.filters @@ -395,9 +395,6 @@ Header Files\game_shared - - Header Files\cl_dll - Header Files\cl_dll @@ -560,5 +557,8 @@ Header Files + + Header Files\common + \ No newline at end of file diff --git a/projects/vs2019/hl_cdll.vcxproj b/projects/vs2019/hl_cdll.vcxproj index 0e6ce28e3..3b4013ab2 100644 --- a/projects/vs2019/hl_cdll.vcxproj +++ b/projects/vs2019/hl_cdll.vcxproj @@ -214,9 +214,9 @@ - + diff --git a/projects/vs2019/hl_cdll.vcxproj.filters b/projects/vs2019/hl_cdll.vcxproj.filters index 7786a9a67..6b9714186 100644 --- a/projects/vs2019/hl_cdll.vcxproj.filters +++ b/projects/vs2019/hl_cdll.vcxproj.filters @@ -398,9 +398,6 @@ Header Files\game_shared - - Header Files\cl_dll - Header Files\cl_dll @@ -563,5 +560,8 @@ Header Files\engine + + Header Files\common + \ No newline at end of file