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Commits on Apr 12, 2011
Commits on Jun 10, 2010
Commits on Jun 7, 2010
  1. Arguments passed to State#initialize are now passed to State#setup to…

    …o, updated map.rb and ingame.rb to reflect this.
    committed Jun 7, 2010
Commits on Apr 25, 2010
Commits on Apr 24, 2010
  1. More characters can be used for names. We now escape the player's nam…

    …e when we call /add_player
    committed Apr 24, 2010
Commits on Apr 23, 2010
Commits on Apr 22, 2010
  1. Updated README

    committed Apr 22, 2010
  2. Changed movement key to 'W'

    committed Apr 22, 2010
Commits on Apr 21, 2010
  1. Combined /set_x and /set_y into /update_player, which also handles an…

    …gle. Changed the Player and PlayerManager to reflect these changes
    committed Apr 21, 2010
Commits on Apr 20, 2010
Commits on Apr 16, 2010
  1. Reorganized directory structure.

    committed Apr 16, 2010
  2. Added shebang line to game.rb, room.rb, and server.rb. Made game.rb a…

    …nd room.rb executable files.
    committed Apr 16, 2010
  3. Edited README

    committed Apr 16, 2010
  4. Got rid of dungeon.txt

    committed Apr 16, 2010
  5. Added a key to the map. Fixed a bug where map rendering would fail if…

    … you didn't stay on the main branch.
    committed Apr 16, 2010