- New mapper support: Sachen MMC1, Sachen MMC2, Mani M161, Rocket Games, Wisdom Tree (NewRisingSun)
- MMM01 mapper rewritten & implemented properly (NewRisingSun)
- Support bootstrap ROMs named cgb_boot.bin or dmg_boot.bin (NewRisingSun)
- Fix certain Unicode filenames corrupting config file (NewRisingSun)
Note this changes the encoding of file paths, so if you are using a config file from an older version, you will have to redefine them - Fix rendering issues causing wrong colours in 32-bit rendering and 16-bit when using colour mixing (NewRisingSun)
- Fix font file handle being kept open (NewRisingSun)
- Reverse default A and B buttons to X and Z to reflect real console order
(default turbo A and B buttons are also reversed accordingly) - Don't activate menus when pressing Alt alone so it can be used as an input
Assets
3
- Add debug logging for Sintax & BBD protection initialisation modes (to work with Sintaxinator in hhugtools)
Assets
3
- Add memory searcher
- Add support for original Pokemon Jade/Diamond
- Add selectable MBC3 compatible mode
- Some refactoring of graphics code which should hopefully have no effect
Assets
3
- Fix MBC5 RAM banking bug observed to affect unlicensed games
e.g. Fengkuang Dafuweng (V.Fame), Digimon Pocket (Makon)
Assets
3
- Add support for GBX file format
- Add support for NT new carts supporting later Makon single cart games
- Rename 'NT KL' compatibility mode to 'NT Old' (since KL PCB codes were also used on at least one cart with the new mapper)
- Support for Mortal Kombat 1&2 1MB dump
- Cart detection code updates, mostly should have no effect aside from a couple bad ROMs no longer being picked up
- Added ability to select Liebao Technology mode manually
- Refactored UI code & added secret debug window, which is a secret
Assets
3
- Detection for more NT KL carts
- Visual rumble implemented for NT KL type 2 carts
- Somewhat more-accurate rumble on official carts
- Restore compatibility for old Rockman 8 dump
- Tidy up detection code a bit
Assets
3
- NT/Makon early carts support
- Option for compatibility with unlicensed games with standard mappers but fake headers
- "Realistic colours" off by default
Assets
3
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