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@tzlion tzlion released this Oct 29, 2020

  • New mapper support: Sachen MMC1, Sachen MMC2, Mani M161, Rocket Games, Wisdom Tree (NewRisingSun)
  • MMM01 mapper rewritten & implemented properly (NewRisingSun)
  • Support bootstrap ROMs named cgb_boot.bin or dmg_boot.bin (NewRisingSun)
  • Fix certain Unicode filenames corrupting config file (NewRisingSun)
    Note this changes the encoding of file paths, so if you are using a config file from an older version, you will have to redefine them
  • Fix rendering issues causing wrong colours in 32-bit rendering and 16-bit when using colour mixing (NewRisingSun)
  • Fix font file handle being kept open (NewRisingSun)
  • Reverse default A and B buttons to X and Z to reflect real console order
    (default turbo A and B buttons are also reversed accordingly)
  • Don't activate menus when pressing Alt alone so it can be used as an input
Assets 3
  • v1.2.8
  • a10df19
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@tzlion tzlion released this Jul 27, 2020 · 33 commits to master since this release

  • Add debug logging for Sintax & BBD protection initialisation modes (to work with Sintaxinator in hhugtools)
Assets 3
  • v1.2.7
  • 2a2d48b
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@tzlion tzlion released this Oct 31, 2018 · 40 commits to master since this release

  • Add memory searcher
  • Add support for original Pokemon Jade/Diamond
  • Add selectable MBC3 compatible mode
  • Some refactoring of graphics code which should hopefully have no effect
Assets 3
  • v1.2.6
  • 10da8be
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  • v1.2.6
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@tzlion tzlion released this Mar 11, 2018 · 95 commits to master since this release

  • Fix MBC5 RAM banking bug observed to affect unlicensed games
    e.g. Fengkuang Dafuweng (V.Fame), Digimon Pocket (Makon)
Assets 3
  • v1.2.5
  • 92f44fa
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@tzlion tzlion released this Mar 5, 2018 · 98 commits to master since this release

  • Add support for GBX file format
  • Add support for NT new carts supporting later Makon single cart games
  • Rename 'NT KL' compatibility mode to 'NT Old' (since KL PCB codes were also used on at least one cart with the new mapper)
  • Support for Mortal Kombat 1&2 1MB dump
  • Cart detection code updates, mostly should have no effect aside from a couple bad ROMs no longer being picked up
  • Added ability to select Liebao Technology mode manually
  • Refactored UI code & added secret debug window, which is a secret
Assets 3

@tzlion tzlion released this Aug 23, 2017 · 160 commits to master since this release

  • Detection for more NT KL carts
  • Visual rumble implemented for NT KL type 2 carts
  • Somewhat more-accurate rumble on official carts
  • Restore compatibility for old Rockman 8 dump
  • Tidy up detection code a bit
Assets 3
Aug 20, 2017
lets call this a beta, im going to bed

@tzlion tzlion released this Aug 13, 2017 · 174 commits to master since this release

  • NT/Makon early carts support
  • Option for compatibility with unlicensed games with standard mappers but fake headers
  • "Realistic colours" off by default
Assets 3
Aug 12, 2017
beta2 = 'realistic' colours off
Aug 12, 2017
lets call this a beta i guess