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The libmpv based media player
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DOCS Updated manuals for new features Nov 30, 2015
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debian Update debian changelog for 2.0.4 Dec 1, 2015
etc Update baka-mplayer.desktop Jun 4, 2016
linux Rearranged documentation and compilation information/scripts Jun 1, 2015
windows get current youtube-dl Feb 3, 2016
.gitignore Why did I have x11 as a dependency for OSX? 😆 Aug 19, 2015
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LICENSE Made the readme, changelog, put in the license, moved the sourcefiles… Jul 7, 2014 update macOS compile instructions Dec 11, 2016
configure Merged new strip_translations into update_translations Dec 1, 2015

Baka MPlayer

Build Status


Baka MPlayer is a free and open source, cross-platform, libmpv based multimedia player. Its simple design reflects the idea for an uncluttered, simple, and enjoyable environment for watching tv shows.


  • gcc
  • pkg-config
  • libmpv-dev
  • qtbase5-dev (>= 5.2.0)
    • qt5-qmake
    • qttools5-dev-tools
    • qtdeclarative5-dev
    • libqt5svg5-dev
    • libqt5x11extras5-dev
    • libqt5network5
  • youtube-dl (optional, for streaming youtube videos)

Note: Packages may be named slightly different for each distro

Get the font

Baka MPlayer was designed around the font called Noto Sans. Noto Sans was used because of its open source nature and its broad support for Unicode characters. Having the correct font installed insures that what you see is what was intended.

Get it here.



These instructions are for cross-compiling for Windows on a Linux system (Note: the architecture can be either x86_64 or i686 depending on which platform you're compiling for).

git clone -b release
cd "Baka-MPlayer"
mkdir build
cp -r windows/cross-compilation/* build/
cd build
./ $arch

This is a very long process because you'll need to build the mingw32 toolchain mxe and all dependent libraries, libmpv.a, and finally baka-mplayer.exe. If everything succeeded without error, you'll get Baka-MPlayer.$ which should contain everything you need.

To rebuild simply delete the directory (in build) or the .zip file of what you need to rebuild and re-run ./ $arch.

To add custom patches, put them in src/patches/ prefixed with the name of what you're patching.


If your distribution does not provide a package, you can compile it from source. However we've made scripts for some distributions. See etc/sbin/linux/.

git clone -b release
cd "Baka-MPlayer"
mkdir build
cp -r linux/* build/
cd build

If this doesn't work or the distro you use is not listed here, you'll need to build mpv and then Baka MPlayer (the dependencies above are for Baka MPlayer). For help building mpv see Compiling Baka MPlayer from source can be done like so:

git clone -b release
cd "Baka-MPlayer"
make -j `grep -c ^processor /proc/cpuinfo`
sudo make install

The configuration file will be created on first run and will be written to ~/.config/bakamplayer.ini.


As of right now you have to compile from source. You require some more dependencies which you can get from homebrew:

brew install youtube-dl
brew install mpv --with-libmpv
git clone -b release
cd Baka-MPlayer
export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig
brew install qt5
export QMAKE=/usr/local/Cellar/qt5/5*/bin/qmake
./configure CONFIG+=install_translations
open build

Then drag the app to your Applications folder. In the future there will be a brew formula to simplify this.

Similarly to Linux, the configuration file will be created on first run and will be written to ~/.config/bakamplayer.ini.

Other languages

By default, Baka MPlayer will compile in English if no language is specified during compilation. To compile a multi-lingual version of baka-mplayer, configure it like so:

./configure CONFIG+=install_translations

For more configuration options see the configure source file or read the manual.

You can check out which languages we currently support by checking out Baka-MPlayer/src/translations/.

Bug reports

Please use the issues tracker provided by GitHub to send us bug reports or feature requests.


IRC Channel: #baka-mplayer on

You can ask us questions about using Baka MPlayer, give feedback, or discuss its development. However, if possible, please avoid posting bugs there and use the issue tracker instead.

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