From 572f8cb4971f80e69c9eb59061203074c456b52b Mon Sep 17 00:00:00 2001 From: Leonardo Santos Date: Thu, 4 Feb 2016 20:03:22 -0200 Subject: [PATCH 1/2] Fix comments --- src/Core/Components/ItemFeatures.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Core/Components/ItemFeatures.cs b/src/Core/Components/ItemFeatures.cs index 816cfbd0..f0989f5d 100644 --- a/src/Core/Components/ItemFeatures.cs +++ b/src/Core/Components/ItemFeatures.cs @@ -38,7 +38,7 @@ private void FixedUpdate() if ( _equip.HoldingItemID == 0 ) return; /* - Weapon feature (Never reload) + Weapon feature (Auto reload) */ if ( AutoReload && _equip.state.Length >= 10 && _equip.state[0xA] < 5 ) { @@ -54,7 +54,7 @@ Weapon feature (Never reload) } /* - Item feature (Never repair) + Item feature (Auto repair) */ if ( AutoRepair && _equip.quality < 90 ) { From f5d38e4b20e10213bd50e66a4490f03a62b199e2 Mon Sep 17 00:00:00 2001 From: Leonardo Santos Date: Thu, 4 Feb 2016 20:09:10 -0200 Subject: [PATCH 2/2] Update commands --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index a2178675..cef0992b 100644 --- a/README.md +++ b/README.md @@ -30,6 +30,8 @@ List of commands: | Command | Description | Aliases | Arguments | ------- | ------- | ------- | ------- | +autorepair|Auto repair weapon when quality is less than 90|None|[on|off] +autoreload|Auto reload weapon when ammo is less than 5|None|[on|off] boom|Create an explosion an given position/player|explode|\[player\|x, y, z\] respawnzombies|Respawn all zombies|None|None respawnanimals|Respawn all animals|None|None