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integrate phong light module with new name #2806

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merged 1 commit into from Mar 15, 2019

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commented Mar 15, 2019

For #2096

Change List

  • integrate with module with new name
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commented Mar 15, 2019

Coverage Status

Coverage remained the same at 58.496% when pulling 149657f on integrate-new-lights into eae5ed0 on master.

@jianhuang01 jianhuang01 merged commit 0543db7 into master Mar 15, 2019

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@jianhuang01 jianhuang01 deleted the integrate-new-lights branch Mar 15, 2019

@@ -19,17 +19,17 @@
// THE SOFTWARE.

import {registerShaderModules, setDefaultShaderModules} from 'luma.gl';
import {fp32, fp64, picking, phonglighting as lighting} from 'luma.gl';
import {fp32, fp64, picking, phonglighting} from 'luma.gl';

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@ibgreen

ibgreen Mar 16, 2019

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Other modules use camelCase: phongLighting for identifiers matching hyphenated words. Please follow unless good reason not to.

ajduberstein added a commit to ajduberstein/deck.gl that referenced this pull request Apr 19, 2019

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