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An engine replacement for Star Trek Voyager: Elite Force Holomatch (multiplayer) based on ioquake3 and ioEF.
A modifaction of ioEF with increased limits for RPG-X2, now including the gamecode
The original EF2GameSource updated so it compiles under Visual Studio 2012 and Linux
Engine conversion to support Star Trek Voyager: Elite Force Holomatch
Pokémon GO API in Python
The contents of the SQLite database that powered iPokédex on the iOS App Store.
The open source, cross platform level editor for idtech games
Open-sourced version of the iPokédex iOS app with all copyright material removed.
NOTE: All development is now done in the rpgxEF repo.
Public fork of ioQuake3, the community effort to continue supporting/developing id Software's idTech 3 engine technology.
Final Source Code For Jedi Outcast - Forked from http://sourceforge.net/projects/jedioutcast/
Final Source Code For Jedi Academy - Forked from http://sourceforge.net/projects/jediacademy/
The source code to Q3E Minimizer, starting at v1.51
RCON tool for ST Elite Force and other Q3 games
Quake III Arena / Elite Force asset viewer for Mac (OS9 + OS X Carbon)
idTech 3 MD3 model viewer, with enhancements by Raven Software
An Elite Force SP-Mod Source mirror as a common point of reference for adding Entities needed for SP-Map refitting.