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# Copyright (c) 2008, Aldo Cortesi. All rights reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
import sys, struct, contextlib
import xcb.xcb
from xcb.xproto import EventMask, StackMode, SetMode
import xcb.xproto
import command, utils
import hook
# ICCM Constants
NoValue = 0x0000
XValue = 0x0001
YValue = 0x0002
WidthValue = 0x0004
HeightValue = 0x0008
AllValues = 0x000F
XNegative = 0x0010
YNegative = 0x0020
USPosition = (1 << 0)
USSize = (1 << 1)
PPosition = (1 << 2)
PSize = (1 << 3)
PMinSize = (1 << 4)
PMaxSize = (1 << 5)
PResizeInc = (1 << 6)
PAspect = (1 << 7)
PBaseSize = (1 << 8)
PWinGravity = (1 << 9)
PAllHints = (PPosition|PSize|PMinSize|PMaxSize|PResizeInc|PAspect)
InputHint = (1 << 0)
StateHint = (1 << 1)
IconPixmapHint = (1 << 2)
IconWindowHint = (1 << 3)
IconPositionHint = (1 << 4)
IconMaskHint = (1 << 5)
WindowGroupHint = (1 << 6)
MessageHint = (1 << 7)
UrgencyHint = (1 << 8)
AllHints = (InputHint|StateHint|IconPixmapHint|IconWindowHint|
IconPositionHint|IconMaskHint|WindowGroupHint|MessageHint|
UrgencyHint)
WithdrawnState = 0
DontCareState = 0
NormalState = 1
ZoomState = 2
IconicState = 3
InactiveState = 4
RectangleOut = 0
RectangleIn = 1
RectanglePart = 2
VisualNoMask = 0x0
VisualIDMask = 0x1
VisualScreenMask = 0x2
VisualDepthMask = 0x4
VisualClassMask = 0x8
VisualRedMaskMask = 0x10
VisualGreenMaskMask = 0x20
VisualBlueMaskMask = 0x40
VisualColormapSizeMask = 0x80
VisualBitsPerRGBMask = 0x100
VisualAllMask = 0x1FF
ReleaseByFreeingColormap = 1
BitmapSuccess = 0
BitmapOpenFailed = 1
BitmapFileInvalid = 2
BitmapNoMemory = 3
XCSUCCESS = 0
XCNOMEM = 1
XCNOENT = 2
# float states
NOT_FLOATING = 1 # not floating
FLOATING = 2
MAXIMIZED = 3
FULLSCREEN = 4
TOP = 5
MINIMIZED = 6
class _Window(command.CommandObject):
def __init__(self, window, qtile):
self.window, self.qtile = window, qtile
self.hidden = True
self.group = None
window.set_attribute(eventmask=self._windowMask)
try:
g = self.window.get_geometry()
self._x, self._y, self._width, self._height = g.x, g.y, g.width, g.height
# note that _float_info x and y are
# really offsets, relative to screen x,y
self._float_info = {
'x': g.x, 'y': g.y,
'w': g.width, 'h': g.height
}
except xcb.xproto.BadDrawable:
# Whoops, we were too early, so let's ignore it for now and get the
# values on demand.
self._x, self._y, self._width, self._height = None, None, None, None
self._float_info = None
self.borderwidth = 0
self.bordercolor = None
self.name = "<no name>"
self.state = NormalState
self.window_type = "normal"
self._float_state = NOT_FLOATING
self.hints = {
'input': True,
'state': NormalState, #Normal state
'icon_pixmap': None,
'icon_window': None,
'icon_x': 0,
'icon_y': 0,
'icon_mask': 0,
'window_group': None,
'urgent': False,
# normal or size hints
'width_inc': None,
'height_inc': None,
'base_width': 0,
'base_height': 0,
}
self.updateHints()
def _geometry_getter(attr):
def get_attr(self):
if getattr(self, "_" + attr) is None:
g = self.window.get_geometry()
self._x, self._y, self._width, self._height = g.x, g.y, g.width, g.height
# note that _float_info x and y are
# really offsets, relative to screen x,y
self._float_info = {
'x': g.x, 'y': g.y,
'w': g.width, 'h': g.height
}
return getattr(self, "_" + attr)
return get_attr
def _geometry_setter(attr):
return lambda self, value: setattr(self, "_" + attr, value)
x = property(fset=_geometry_setter("x"), fget=_geometry_getter("x"))
y = property(fset=_geometry_setter("y"), fget=_geometry_getter("y"))
width = property(fset=_geometry_setter("width"), fget=_geometry_getter("width"))
height = property(fset=_geometry_setter("height"), fget=_geometry_getter("height"))
_float_info = property(fset=_geometry_setter("_float_info"), fget=_geometry_getter("_float_info"))
def updateName(self):
try:
self.name = self.window.get_name()
except (xcb.xproto.BadWindow, xcb.xproto.BadAccess):
return
hook.fire("window_name_change")
def updateHints(self):
"""
update the local copy of the window's WM_HINTS
http://tronche.com/gui/x/icccm/sec-4.html#WM_HINTS
"""
try:
h = self.window.get_wm_hints()
normh = self.window.get_wm_normal_hints()
except (xcb.xproto.BadWindow, xcb.xproto.BadAccess):
return
# FIXME
# h values
#{
# 'icon_pixmap': 4194337,
# 'icon_window': 0,
# 'icon_mask': 4194340,
# 'icon_y': 0,
# 'input': 1,
# 'icon_x': 0,
# 'window_group': 4194305
# 'initial_state': 1,
# 'flags': set(['StateHint',
# 'IconMaskHint',
# 'WindowGroupHint',
# 'InputHint',
# 'UrgencyHint',
# 'IconPixmapHint']),
#}
if normh:
normh.pop('flags')
if(not normh['base_width']
and normh['min_width'] and normh['width_inc']):
# seems xcb does ignore base width :(
normh['base_width'] = normh['min_width'] % normh['width_inc']
if(not normh['base_height']
and normh['min_height'] and normh['height_inc']):
# seems xcb does ignore base height :(
normh['base_height'] = normh['min_height'] % normh['height_inc']
self.hints.update(normh)
if h and 'UrgencyHint' in h['flags']:
self.hints['urgent'] = True
hook.fire('client_urgent_hint_changed', self)
elif self.urgent:
self.hints['urgent'] = False
hook.fire('client_urgent_hint_changed', self)
if getattr(self, 'group', None):
self.group.layoutAll()
return
def updateState(self):
self.fullscreen = self.window.get_net_wm_state() == 'fullscreen'
@property
def urgent(self):
return self.hints['urgent']
def info(self):
if self.group:
group = self.group.name
else:
group = None
return dict(
name = self.name,
x = self.x,
y = self.y,
width = self.width,
height = self.height,
group = group,
id = self.window.wid,
floating = self._float_state != NOT_FLOATING,
float_info = self._float_info,
maximized = self._float_state == MAXIMIZED,
minimized = self._float_state == MINIMIZED,
fullscreen = self._float_state == FULLSCREEN
)
@property
def state(self):
return self.window.get_wm_state()[0]
@state.setter
def state(self, val):
if val in (WithdrawnState, NormalState, IconicState):
self.window.set_property('WM_STATE', [val, 0])
def setOpacity(self, opacity):
if 0.0 <= opacity <= 1.0:
real_opacity = int(opacity * 0xffffffff)
self.window.set_property('_NET_WM_WINDOW_OPACITY', real_opacity)
else:
return
def getOpacity(self):
opacity = self.window.get_property("_NET_WM_WINDOW_OPACITY", unpack="I")
if not opacity:
return 1.0
else:
value = opacity[0]
as_float = round(
(float(value)/0xffffffff),
2 #2 decimal places
)
return as_float
opacity = property(getOpacity, setOpacity)
def kill(self):
if "WM_DELETE_WINDOW" in self.window.get_wm_protocols():
#e = event.ClientMessage(
# window = self.window,
# client_type = self.qtile.display.intern_atom("WM_PROTOCOLS"),
# data = [
# # Use 32-bit format:
# 32,
# # Must be exactly 20 bytes long:
# [
# self.qtile.display.intern_atom("WM_DELETE_WINDOW"),
# X.CurrentTime,
# 0,
# 0,
# 0
# ]
# ]
#)
vals = [
33, # ClientMessageEvent
32, # Format
0,
self.window.wid,
self.qtile.conn.atoms["WM_PROTOCOLS"],
self.qtile.conn.atoms["WM_DELETE_WINDOW"],
xcb.xproto.Time.CurrentTime,
0,
0,
0,
]
e = struct.pack('BBHII5I', *vals)
self.window.send_event(e)
else:
self.window.kill_client()
def hide(self):
# We don't want to get the UnmapNotify for this unmap
with self.disableMask(xcb.xproto.EventMask.StructureNotify):
self.window.unmap()
self.hidden = True
def unhide(self):
self.window.map()
self.state = NormalState
self.hidden = False
@contextlib.contextmanager
def disableMask(self, mask):
self._disableMask(mask)
yield
self._resetMask()
def _disableMask(self, mask):
self.window.set_attribute(
eventmask=self._windowMask&(~mask)
)
def _resetMask(self):
self.window.set_attribute(
eventmask=self._windowMask
)
def place(self, x, y, width, height, borderwidth, bordercolor,
above=False, force=False, twice=False):
"""
Places the window at the specified location with the given size.
if force is false, than it tries to obey hints
if twice is true, that it does positioning twice (useful for some
gtk apps)
"""
# TODO(tailhook) uncomment resize increments when we'll decide
# to obey all those hints
#if self.hints['width_inc']:
# width = (width -
# ((width - self.hints['base_width']) % self.hints['width_inc']))
#if self.hints['height_inc']:
# height = (height -
# ((height - self.hints['base_height'])
# % self.hints['height_inc']))
# TODO(tailhook) implement min-size, maybe
# TODO(tailhook) implement max-size
# TODO(tailhook) implement gravity
self.x, self.y, self.width, self.height = x, y, width, height
self.borderwidth, self.bordercolor = borderwidth, bordercolor
# save x and y float offset
if self.group is not None and self.group.screen is not None:
self._float_info['x'] = x - self.group.screen.x
self._float_info['y'] = y - self.group.screen.y
kwarg = dict(
x=x,
y=y,
width=width,
height=height,
borderwidth=borderwidth,
)
if above:
kwarg['stackmode'] = StackMode.Above
# Oh, yes we do this twice
#
# This sort of weird thing is because GTK assumes that each it's
# configure request is replied with configure notify. But X server
# is smarter than that and does not send configure notify if size is
# not changed. So we hack this.
#
# And no, manually sending ConfigureNotifyEvent does nothing, really!
#
# We use increment position because its more probably will
# lead to less calculations on the application side (no word
# rewrapping, widget resizing, etc.)
#
# TODO(tailhook) may be configure notify event will work for reparented
# windows
if twice:
kwarg['y'] -= 1
self.window.configure(**kwarg)
kwarg['y'] += 1
self.window.configure(**kwarg)
if bordercolor is not None:
self.window.set_attribute(
borderpixel = bordercolor
)
def focus(self, warp):
if not self.hidden and self.hints['input']:
self.window.set_input_focus()
try:
if warp and self.qtile.config.cursor_warp:
self.window.warp_pointer(self.width//2, self.height//2)
except AttributeError:
pass
hook.fire("client_focus", self)
def _items(self, name, sel):
return None
def _select(self, name, sel):
return None
def cmd_info(self):
"""
Returns a dictionary of info for this object.
"""
return self.info()
def cmd_inspect(self):
"""
Tells you more than you ever wanted to know about a window.
"""
a = self.window.get_attributes()
attrs = {
"backing_store": a.backing_store,
"visual": a.visual,
"class": a._class,
"bit_gravity": a.bit_gravity,
"win_gravity": a.win_gravity,
"backing_planes": a.backing_planes,
"backing_pixel": a.backing_pixel,
"save_under": a.save_under,
"map_is_installed": a.map_is_installed,
"map_state": a.map_state,
"override_redirect": a.override_redirect,
#"colormap": a.colormap,
"all_event_masks": a.all_event_masks,
"your_event_mask": a.your_event_mask,
"do_not_propagate_mask": a.do_not_propagate_mask
}
props = self.window.list_properties()
normalhints = self.window.get_wm_normal_hints()
hints = self.window.get_wm_hints()
protocols = []
for i in self.window.get_wm_protocols():
protocols.append(i)
state = self.window.get_wm_state()
return dict(
attributes=attrs,
properties=props,
name = self.window.get_name(),
wm_class = self.window.get_wm_class(),
wm_window_role = self.window.get_wm_window_role(),
wm_type = self.window.get_wm_type(),
wm_transient_for = self.window.get_wm_transient_for(),
protocols = protocols,
wm_icon_name = self.window.get_wm_icon_name(),
wm_client_machine = self.window.get_wm_client_machine(),
normalhints = normalhints,
hints = hints,
state = state,
float_info = self._float_info
)
class Internal(_Window):
"""
An internal window, that should not be managed by qtile.
"""
_windowMask = EventMask.StructureNotify |\
EventMask.PropertyChange |\
EventMask.EnterWindow |\
EventMask.FocusChange |\
EventMask.Exposure |\
EventMask.ButtonPress |\
EventMask.KeyPress
@classmethod
def create(klass, qtile, x, y, width, height, opacity=1.0):
win = qtile.conn.create_window(
x, y, width, height
)
win.set_property("QTILE_INTERNAL", 1)
i = Internal(win, qtile)
i.place(x, y, width, height, 0, None)
i.opacity = opacity
return i
def __repr__(self):
return "Internal(%s, %s)"%(self.name, self.window.wid)
class Static(_Window):
"""
An internal window, that should not be managed by qtile.
"""
_windowMask = EventMask.StructureNotify |\
EventMask.PropertyChange |\
EventMask.EnterWindow |\
EventMask.FocusChange |\
EventMask.Exposure
def __init__(self, win, qtile, screen, x=None, y=None, width=None, height=None):
_Window.__init__(self, win, qtile)
self.updateName()
self.conf_x, self.conf_y = x, y
self.conf_width, self.conf_height = width, height
self.x, self.y, self.width, self.height = x or 0, y or 0, width or 0, height or 0
self.screen = screen
if None not in (x, y, width, height):
self.place(x, y, width, height, 0, 0)
def handle_ConfigureRequest(self, e):
cw = xcb.xproto.ConfigWindow
if self.conf_x is None and e.value_mask & cw.X:
self.x = e.x
if self.conf_y is None and e.value_mask & cw.Y:
self.y = e.y
if self.conf_width is None and e.value_mask & cw.Width:
self.width = e.width
if self.conf_height is None and e.value_mask & cw.Height:
self.height = e.height
self.place(
self.screen.x + self.x,
self.screen.y + self.y,
self.width,
self.height,
self.borderwidth,
self.bordercolor
)
return False
def __repr__(self):
return "Static(%s)"%self.name
class Window(_Window):
_windowMask = EventMask.StructureNotify |\
EventMask.PropertyChange |\
EventMask.EnterWindow |\
EventMask.FocusChange
# Set when this object is being retired.
defunct = False
_group = None
def __init__(self, window, qtile):
_Window.__init__(self, window, qtile)
self.updateName()
# add to group by position according to _NET_WM_DESKTOP property
index = window.get_wm_desktop()
if index and index < len(qtile.groups):
group = qtile.groups[index]
group.add(self)
if group != qtile.currentScreen.group:
self.hide()
# add window to the save-set, so it gets mapped when qtile dies
qtile.conn.conn.core.ChangeSaveSet(SetMode.Insert, self.window.wid)
@property
def group(self):
return self._group
@group.setter
def group(self, group):
if group:
self.window.set_property("_NET_WM_DESKTOP",
self.qtile.groups.index(group))
self._group = group
@property
def floating(self):
return self._float_state != NOT_FLOATING
@floating.setter
def floating(self, do_float):
if do_float:
if self._float_state == NOT_FLOATING:
self.enablefloating()
@property
def fullscreen(self):
return self._float_state == FULLSCREEN
@fullscreen.setter
def fullscreen(self, do_full):
if do_full:
if self._float_state != FULLSCREEN:
self.enablemaximize(state=FULLSCREEN)
else:
if self._float_state == FULLSCREEN:
self.disablefloating()
@property
def maximized(self):
return self._float_state == MAXIMIZED
@maximized.setter
def maximized(self, do_maximize):
if do_maximize:
if self._float_state != MAXIMIZED:
self.enablemaximize()
else:
if self._float_state == MAXIMIZED:
self.disablefloating()
@property
def minimized(self):
return self._float_state == MINIMIZED
@minimized.setter
def minimized(self, do_minimize):
if do_minimize:
if self._float_state != MINIMIZED:
self.enableminimize()
else:
if self._float_state == MINIMIZED:
self.disablefloating()
def static(self, screen, x=None, y=None, width=None, height=None):
"""
Makes this window a static window, attached to a Screen. If any of
the arguments are left unspecified, the values given by the window
itself are used instead. So, for a window that's aware of its
appropriate size and location (like dzen), you don't have to
specify anything.
"""
self.defunct = True
screen = self.qtile.screens[screen]
if self.group:
self.group.remove(self)
s = Static(self.window, self.qtile, screen, x, y, width, height)
self.qtile.windowMap[self.window.wid] = s
hook.fire("client_managed", s)
return s
def tweak_float(self, x=None, y=None, dx=0, dy=0,
w=None, h=None, dw=0, dh=0):
if x is not None:
self.x = x
self.x += dx
if y is not None:
self.y = y
self.y += dy
if w is not None:
self.width = w
self.width += dw
if h is not None:
self.height = h
self.height += dh
if self.height < 0:
self.height = 0
if self.width < 0:
self.width = 0
screen = self.qtile.find_closest_screen(self.x, self.y)
if (screen is not None and screen.group is not None and
screen != self.group.screen):
self.group.remove(self)
screen.group.add(self)
self.qtile.toScreen(screen.index)
# TODO - need to kick boxes to update
self._reconfigure_floating()
def getsize(self):
return self.width, self.height
def getposition(self):
return self.x, self.y
def toggleminimize(self):
if self.minimized:
self.disablefloating()
else:
self.enableminimize()
def enableminimize(self):
self._enablefloating(new_float_state=MINIMIZED)
def togglemaximize(self, state=MAXIMIZED):
if self._float_state == state:
self.disablefloating()
else:
self.enablemaximize(state)
def enablemaximize(self, state=MAXIMIZED):
screen = self.group.screen
if state == MAXIMIZED:
self._enablefloating(screen.dx,
screen.dy,
screen.dwidth,
screen.dheight,
new_float_state=state)
elif state == FULLSCREEN:
self._enablefloating(screen.x,
screen.y,
screen.width,
screen.height,
new_float_state=state)
def togglefloating(self):
if self.floating:
self.disablefloating()
else:
self.enablefloating()
def _reconfigure_floating(self, new_float_state=FLOATING):
if new_float_state == MINIMIZED:
self.state = IconicState
self.hide()
else:
# make sure x, y is on the screen
screen = self.qtile.find_closest_screen(self.x, self.y)
if screen is not None and self.group is not None and \
self.group.screen is not None and screen != self.group.screen:
self.x = self.group.screen.x
self.y = self.group.screen.y
self.place(self.x,
self.y,
self.width,
self.height,
self.borderwidth,
self.bordercolor,
above=True,
)
if self._float_state != new_float_state:
self._float_state = new_float_state
if self.group: # may be not, if it's called from hook
self.group.mark_floating(self, True)
hook.fire('float_change')
def _enablefloating(self, x=None, y=None, w=None, h=None, new_float_state=FLOATING):
if new_float_state != MINIMIZED:
self.x = x
self.y = y
self.width = w
self.height = h
self._reconfigure_floating(new_float_state=new_float_state)
def enablefloating(self):
fi = self._float_info
self._enablefloating(fi['x'], fi['y'], fi['w'], fi['h'])
def disablefloating(self):
if self._float_state != NOT_FLOATING:
if self._float_state == FLOATING:
# store last size
fi = self._float_info
fi['w'] = self.width
fi['h'] = self.height
self._float_state = NOT_FLOATING
self.group.mark_floating(self, False)
hook.fire('float_change')
def togroup(self, groupName):
"""
Move window to a specified group.
"""
group = self.qtile.groupMap.get(groupName)
if group is None:
raise command.CommandError("No such group: %s"%groupName)
if self.group is not group:
self.hide()
if self.group:
if self.group.screen:
# for floats remove window offset
self.x -= self.group.screen.x
self.group.remove(self)
if group.screen:
self.x += group.screen.x
group.add(self)
def match(self, wname=None, wmclass=None, role=None):
"""
Match window against given attributes.
- wname matches against the window name or title, that is,
either `_NET_WM_VISIBLE_NAME`, `_NET_WM_NAME`, `WM_NAME`.
- wmclass matches against any of the two values in the
`WM_CLASS` property
- role matches against the `WM_WINDOW_ROLE` property
"""
if not (wname or wmclass or role):
raise TypeError, "Either a name, a wmclass or a role must be specified"
if wname and wname == self.name:
return True
try:
cliclass = self.window.get_wm_class()
if wmclass and cliclass and wmclass in cliclass:
return True
clirole = self.window.get_wm_window_role()
if role and clirole and role == clirole:
return True
except (xcb.xproto.BadWindow, xcb.xproto.BadAccess):
return False
return False
def handle_EnterNotify(self, e):
hook.fire("client_mouse_enter", self)
if self.group is None:
return True
if self.qtile.config.follow_mouse_focus and \
self.group.currentWindow != self:
self.group.focus(self, False)
if self.group.screen and self.qtile.currentScreen != self.group.screen:
self.qtile.toScreen(self.group.screen.index)
return True
def handle_ConfigureRequest(self, e):
if self.qtile._drag and self.qtile.currentWindow == self:
# ignore requests while user is dragging window
return
if getattr(self, 'floating', False):
# only obey resize for floating windows
cw = xcb.xproto.ConfigWindow
if e.value_mask & cw.X:
self.x = e.x
if e.value_mask & cw.Y:
self.y = e.y
if e.value_mask & cw.Width:
self.width = e.width
if e.value_mask & cw.Height:
self.height = e.height
if self.group and self.group.screen:
self.place(
self.x,
self.y,
self.width,
self.height,
self.borderwidth,
self.bordercolor,
twice=True,
)
return False
def handle_PropertyNotify(self, e):
name = self.qtile.conn.atoms.get_name(e.atom)
if name == "WM_TRANSIENT_FOR":
pass
elif name == "WM_HINTS":
self.updateHints()
elif name == "WM_NORMAL_HINTS":
pass
elif name == "WM_NAME":
self.updateName()
elif name == "_NET_WM_NAME":
self.updateName()
elif name == "_NET_WM_VISIBLE_NAME":
self.updateName()
elif name == "_NET_WM_WINDOW_OPACITY":
pass
elif name == "_NET_WM_STATE":
self.updateState()
elif name == "WM_PROTOCOLS":
pass
elif name == "_NET_WM_USER_TIME":
if not self.qtile.config.follow_mouse_focus and \
self.group.currentWindow != self:
self.group.focus(self, False)
elif self.qtile.debug:
print >> sys.stderr, "Unknown window property: ", name
return False
def _items(self, name):
if name == "group":
return True, None
elif name == "layout":
return True, range(len(self.group.layouts))
elif name == "screen":
return True, None
def _select(self, name, sel):
if name == "group":
return self.group
elif name == "layout":
if sel is None:
return self.group.layout
else:
return utils.lget(self.group.layouts, sel)
elif name == "screen":
return self.group.screen
def __repr__(self):
return "Window(%s)"%self.name
def cmd_static(self, screen, x, y, width, height):
self.static(screen, x, y, width, height)
def cmd_kill(self):
"""
Kill this window. Try to do this politely if the client support
this, otherwise be brutal.
"""
self.kill()
def cmd_togroup(self, groupName):
"""
Move window to a specified group.
Examples:
togroup("a")
"""
self.togroup(groupName)
def cmd_move_floating(self, dx, dy):
"""
Move window by dx and dy
"""
self.tweak_float(dx=dx, dy=dy)
def cmd_resize_floating(self, dw, dh):
"""
Add dw and dh to size of window
"""
self.tweak_float(dw=dw, dh=dh)
def cmd_set_position_floating(self, x, y):
"""
Move window to x and y
"""
self.tweak_float(x=x, y=y)
def cmd_set_size_floating(self, w, h):
"""
Set window dimensions to w and h
"""
self.tweak_float(w=w, h=h)
def cmd_get_position(self):
return self.getposition()
def cmd_get_size(self):
return self.getsize()
def cmd_toggle_floating(self):
self.togglefloating()
def cmd_disable_floating(self):
self.disablefloating()
def cmd_enable_floating(self):
self.enablefloating()
def cmd_toggle_maximize(self):
self.togglemaximize()
def cmd_disable_maximimize(self):
self.disablefloating()
def cmd_enable_maximize(self):
self.enablemaximize()
def cmd_toggle_fullscreen(self):
self.togglemaximize(state=FULLSCREEN)
def cmd_enable_fullscreen(self):
self.enablemaximize(state=FULLSCREEN)
def cmd_disable_fullscreen(self):
self.disablefloating()
def cmd_toggle_minimize(self):
self.toggleminimize()
def cmd_enable_minimize(self):
self.enableminimize()
def cmd_disable_minimize(self):
self.disablefloating()
def cmd_bring_to_front(self):
if self.floating:
self.window.configure(stackmode=StackMode.Above)
else:
self._reconfigure_floating() #atomatically above
def cmd_match(self, *args, **kwargs):
return self.match(*args, **kwargs)
def cmd_opacity(self, opacity):
if opacity < .1:
self.opacity = .1
elif opacity > 1:
self.opacity = 1
else:
self.opacity = opacity
def cmd_down_opacity(self):
if self.opacity > .2:
# don't go completely clear
self.opacity -= .1
else:
self.opacity = .1
def cmd_up_opacity(self):
if self.opacity < .9:
self.opacity += .1
else:
self.opacity = 1
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