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Fixed the reset message switch in PID, also optimized the build file where it was referencing some old unused scenes.
Increased the speed limit of the car from 100 MPH to 200 MPH in the control projects. Made some minor menu changes to make Run Away Car a bonus challenge, not a stand alone project. Fixed a timing issue with Project 3: Kidnapped Car and added a timing constraint for passing.
Updated MPC project. Added the ability to display both MPC predicted trajectory and waypoints/reference path in the simulator.
Adding the MPC project to the Term 2 Simulator
Includes all the released Term 2 Projects, Kalman Trackers with EKF and UKF, localization with particle filters, and controls with PID.
The final system integration project using ROS integration with the Unity Simulator, with all native platform binaries, using a VM for Windows/MAC to connect to ROS. The project features controls and traffic light detection.
Adding a timer component that resets after an incident. This way you can track both how careful and how fast your car is.
Mostly just polished and refined some of the Frenet transformation math and made the Car AI more careful.
Added an auto grader that tracks how many miles driven without incident. The student should be able to drive at least 4.32 miles without incident to pass.
Fixed the jerk calculation so that it averages over 1 second. Also fixed an instance where s,d value could be NaN and break the JSON object parsing.