[2017.04.29-14.05.34:491][ 70]UATHelper: Packaging (Linux): Running AutomationTool... [2017.04.29-14.05.38:424][395]UATHelper: Packaging (Linux): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/FLOGU/Documents/Unreal Projects/MyProject/MyProject.uproject" BuildCookRun -nocompileeditor -nop4 -project="C:/Users/FLOGU/Documents/Unreal Projects/MyProject/MyProject.uproject" -cook -stage -archive -archivedirectory="C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Packaged" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Linux -build -CrashReporter -utf8output -compile [2017.04.29-14.05.38:425][395]UATHelper: Packaging (Linux): Automation.Process: Setting up command environment. [2017.04.29-14.05.38:696][415]UATHelper: Packaging (Linux): ScriptCompiler.FindAndCompileScriptModules: Compiling scripts. [2017.04.29-14.05.41:873][639]UATHelper: Packaging (Linux): MSBuild: DotNETUtilities -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\DotNETUtilities.dll [2017.04.29-14.05.41:951][644]UATHelper: Packaging (Linux): MSBuild: UnrealBuildTool -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe [2017.04.29-14.05.42:054][651]UATHelper: Packaging (Linux): MSBuild: AutomationUtils.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationUtils.Automation.dll [2017.04.29-14.05.42:247][663]UATHelper: Packaging (Linux): MSBuild: AllDesktop.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll [2017.04.29-14.05.42:515][681]UATHelper: Packaging (Linux): MSBuild: Localization.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll [2017.04.29-14.05.42:617][688]UATHelper: Packaging (Linux): MSBuild: OneSkyLocalization.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll [2017.04.29-14.05.43:258][722]UATHelper: Packaging (Linux): MSBuild: AutomationScripts.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll [2017.04.29-14.05.43:448][734]UATHelper: Packaging (Linux): MSBuild: Android.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll [2017.04.29-14.05.43:922][762]UATHelper: Packaging (Linux): MSBuild: BuildGraph.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll [2017.04.29-14.05.44:115][775]UATHelper: Packaging (Linux): MSBuild: HTML5.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll [2017.04.29-14.05.44:198][781]UATHelper: Packaging (Linux): MSBuild: MobileDeviceInterface -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\IOS\MobileDeviceInterface.dll [2017.04.29-14.05.44:390][794]UATHelper: Packaging (Linux): MSBuild: IOS.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll [2017.04.29-14.05.44:520][803]UATHelper: Packaging (Linux): MSBuild: Linux.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll [2017.04.29-14.05.44:646][812]UATHelper: Packaging (Linux): MSBuild: Mac.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll [2017.04.29-14.05.44:787][822]UATHelper: Packaging (Linux): MSBuild: TVOS.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll [2017.04.29-14.05.44:948][832]UATHelper: Packaging (Linux): MSBuild: Win.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll [2017.04.29-14.05.45:147][845]UATHelper: Packaging (Linux): MSBuild: XLocLocalization.Automation -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll [2017.04.29-14.05.45:147][845]UATHelper: Packaging (Linux): CommandUtils.Run: Run: Took 3,9254996s to run MSBuild.exe, ExitCode=0 [2017.04.29-14.05.45:335][858]UATHelper: Packaging (Linux): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\FLOGU\Documents\Unreal Projects\MyProject\MyProject.uproject [2017.04.29-14.05.45:732][884]UATHelper: Packaging (Linux): Project.Build: ********** BUILD COMMAND STARTED ********** [2017.04.29-14.05.45:761][886]UATHelper: Packaging (Linux): CommandUtils.Run: Run: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\MSBuild\15.0\bin\MSBuild.exe D:/UnrealEngine/UnrealEngine/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:minimal /nologo /target:Rebuild /property:Configuration=Development /property:Platform=AnyCPU [2017.04.29-14.05.46:357][924]UATHelper: Packaging (Linux): MSBuild: DotNETUtilities -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\DotNETUtilities.dll [2017.04.29-14.05.48:197][ 13]UATHelper: Packaging (Linux): MSBuild: UnrealBuildTool -> D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe [2017.04.29-14.05.48:216][ 14]UATHelper: Packaging (Linux): CommandUtils.Run: Run: Took 2,4438117s to run MSBuild.exe, ExitCode=0 [2017.04.29-14.05.48:216][ 14]UATHelper: Packaging (Linux): CommandUtils.Run: Run: D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Linux Development -Project="C:\Users\FLOGU\Documents\Unreal Projects\MyProject\MyProject.uproject" "C:\Users\FLOGU\Documents\Unreal Projects\MyProject\MyProject.uproject" -remoteini="C:\Users\FLOGU\Documents\Unreal Projects\MyProject" -noxge -generatemanifest -NoHotReload [2017.04.29-14.05.48:756][ 50]UATHelper: Packaging (Linux): UnrealBuildTool: Using LINUX_MULTIARCH_ROOT, building with toolchain 'D:\UnrealEngine\v8_clang-3.9.0-centos7\x86_64-unknown-linux-gnu' [2017.04.29-14.05.58:099][694]UATHelper: Packaging (Linux): CommandUtils.Run: Run: Took 9,8712546s to run UnrealBuildTool.exe, ExitCode=0 [2017.04.29-14.05.58:116][695]UATHelper: Packaging (Linux): CommandUtils.Run: Run: D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Linux Development -Project="C:\Users\FLOGU\Documents\Unreal Projects\MyProject\MyProject.uproject" "C:\Users\FLOGU\Documents\Unreal Projects\MyProject\MyProject.uproject" -remoteini="C:\Users\FLOGU\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk [2017.04.29-14.05.58:427][716]UATHelper: Packaging (Linux): UnrealBuildTool: Using LINUX_MULTIARCH_ROOT, building with toolchain 'D:\UnrealEngine\v8_clang-3.9.0-centos7\x86_64-unknown-linux-gnu' [2017.04.29-14.05.58:512][722]UATHelper: Packaging (Linux): UnrealBuildTool: Creating makefile for MyProject (UnrealBuildTool.exe is newer) [2017.04.29-14.06.11:434][582]UATHelper: Packaging (Linux): UnrealBuildTool: Using bundled libc++ standard C++ library. [2017.04.29-14.06.14:662][803]UATHelper: Packaging (Linux): UnrealBuildTool: Performing 1 actions (3 in parallel) [2017.04.29-14.06.14:662][803]UATHelper: Packaging (Linux): UnrealBuildTool: [1/1] Link MyProject [2017.04.29-14.07.08:327][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `UNdiMediaFinder::Shutdown()': [2017.04.29-14.07.08:327][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Assets/NdiMediaFinder.cpp:152: undefined reference to `NDIlib_find_destroy' [2017.04.29-14.07.08:327][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `UNdiMediaFinder::Initialize()': [2017.04.29-14.07.08:327][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Assets/NdiMediaFinder.cpp:103: undefined reference to `NDIlib_find_create2' [2017.04.29-14.07.08:327][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `UNdiMediaFinder::GetSources(TArray&) const': [2017.04.29-14.07.08:327][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Assets/NdiMediaFinder.cpp:69: undefined reference to `NDIlib_find_get_sources' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `UNdiMediaFinder::Shutdown()': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Assets/NdiMediaFinder.cpp:152: undefined reference to `NDIlib_find_destroy' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Assets/NdiMediaFinder.cpp:152: undefined reference to `NDIlib_find_destroy' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdi::Initialize()': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Ndi/Ndi.cpp:50: undefined reference to `NDIlib_is_supported_CPU' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Ndi/Ndi.cpp:56: undefined reference to `NDIlib_initialize' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdi::Shutdown()': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Ndi/Ndi.cpp:75: undefined reference to `NDIlib_destroy' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaAudioSampler::SampleAudio(unsigned int)': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaAudioSampler.cpp:80: undefined reference to `NDIlib_recv_capture' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaAudioSampler.cpp:100: undefined reference to `NDIlib_recv_free_audio' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaPlayer::Close()': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:158: undefined reference to `NDIlib_recv_destroy' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaPlayer::GetStats() const': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:211: undefined reference to `NDIlib_recv_get_performance' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:214: undefined reference to `NDIlib_recv_get_queue' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaPlayer::Open(FString const&, IMediaOptions const&)': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:315: undefined reference to `NDIlib_recv_create2' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaPlayer::SendMetadata(FString const&, long long)': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:842: undefined reference to `NDIlib_recv_add_connection_metadata' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaPlayer::TickPlayer(float)': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:435: undefined reference to `NDIlib_recv_is_connected' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaPlayer::CaptureMetadataFrame()': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:722: undefined reference to `NDIlib_recv_capture' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:737: undefined reference to `NDIlib_recv_free_metadata' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaPlayer::CaptureVideoFrame()': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:744: undefined reference to `NDIlib_recv_capture' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:761: undefined reference to `NDIlib_recv_free_video' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdiMediaPlayer::ProcessAudioFrame(NDIlib_audio_frame_t const&)': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Player/NdiMediaPlayer.cpp:794: undefined reference to `NDIlib_util_audio_to_interleaved_16s' [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:/Users/FLOGU/Documents/Unreal Projects/MyProject/Plugins/NdiMedia/Binaries/Linux/libMyProject-NdiMedia.a(Module.NdiMedia.cpp.o): In function `FNdi::Shutdown()': [2017.04.29-14.07.08:328][384]UATHelper: Packaging (Linux): UnrealBuildTool: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Plugins\NdiMedia\Source\NdiMedia\Private\Ndi/Ndi.cpp:75: undefined reference to `NDIlib_destroy' [2017.04.29-14.07.16:731][957]UATHelper: Packaging (Linux): UnrealBuildTool: clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation) [2017.04.29-14.07.17:355][999]UATHelper: Packaging (Linux): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\FLOGU\Documents\Unreal Projects\MyProject\Binaries\Linux\MyProject [2017.04.29-14.07.17:355][999]UATHelper: Packaging (Linux): UnrealBuildTool: Total build time: 78,93 seconds (Local executor: 0,00 seconds) [2017.04.29-14.07.17:355][999]UATHelper: Packaging (Linux): CommandUtils.Run: Run: Took 79,238051s to run UnrealBuildTool.exe, ExitCode=5 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): D:\UnrealEngine\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Linux Development -Project="C:\Users\FLOGU\Documents\Unreal Projects\MyProject\MyProject.uproject" "C:\Users\FLOGU\Documents\Unreal Projects\MyProject\MyProject.uproject" -remoteini="C:\Users\FLOGU\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.04.29-16.05.58.txt' [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\ProcessUtils.cs:ligne 907 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\ProcessUtils.cs:ligne 860 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\UBTUtils.cs:ligne 51 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\UBTUtils.cs:ligne 89 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:ligne 368 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:ligne 1502 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\Scripts\BuildProjectCommand.Automation.cs:ligne 185 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à BuildCookRun.DoBuildCookRun(ProjectParams Params) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:ligne 210 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à BuildCookRun.ExecuteBuild() dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:ligne 43 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.BuildCommand.Execute() dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:ligne 100 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:ligne 561 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.Automation.Process(String[] Arguments) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:ligne 531 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.Program.MainProc(Object Param) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\Program.cs:ligne 135 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:ligne 704 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): à AutomationTool.Program.Main() dans D:\UnrealEngine\UnrealEngine\Engine\Source\Programs\AutomationTool\Program.cs:ligne 59 [2017.04.29-14.07.17:508][ 9]UATHelper: Packaging (Linux): Program.Main: AutomationTool exiting with ExitCode=5 (5) [2017.04.29-14.07.17:553][ 12]UATHelper: Packaging (Linux): BUILD FAILED [2017.04.29-14.07.17:559][ 12]PackagingResults:Error: Error Unknown Error