A javascript library for creating CSS3 animation.
Switch branches/tags
Nothing to show
Clone or download
Pull request Compare This branch is 5 commits behind nikogu:master.
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
build
example/simple
src
test
.gitignore
README.md
amo.jpg
gulpfile.js
package.json

README.md

amo.js (๑‾ ꇴ ‾๑)

A javascript library for creating CSS3 animation.

home page

amo.js

Guide Ծ‸Ծ

1. import amo.js
<script src="./src/amo.js"></script>
2. how to use
//1. The node need to be animated
var node = document.getElementById('animate-node');

//2. Creating a css animation
var fadeAnim = Amo.keyframes({
    'opacity': 0
}, {
    'opacity': 1
}).animate({
//help: http://www.w3schools.com/css/css3_animations.asp
    mode: 'forwards',
    duration: 1000,
    easing: 'ease',
    time: 1,
    delay: 1000,
    direction: 'alternate'
});

//3. Running a css animation
fadeAnim.run(node, function() {
    console.log('over');
});

Detail 눈_눈

Amo.keyframe

Amo.keyframe is as same as css @keyframe

/* css */
@keyframes mymove {
    from {top:0px;}
    to {top:200px;}
}
==>
/* amo.js */
Amo.keyframes({
    top: '0px'
}, {
    top: '200px' 
});


/* css */
@keyframes mymove {
    0%   {top:0px;}
    50%  {top:100px;}
    100% {top:20px;}
}
==>
/* amo.js */
Amo.keyframes({
    0: {
        top: '0px' 
    },
    50: {
        top: '100px'
    },
    100: {
        top: '200px'
    }
});
keyframe.animate & animate.run

you can create animate depend on keyframe

/* css */
@keyframes mymove {
    0%   {top:0px;}
    50%  {top:100px;}
    100% {top:20px;}
}
#test {
    animation: mymove 5s linear 2s infinite alternate;
}
=>
/* amo.js */
var mymove = Amo.keyframes({
    0: {
        top: '0px' 
    },
    50: {
        top: '100px'
    },
    100: {
        top: '200px'
    }
});
var myAnim = mymove.animate({
    duration: 5000,
    easing: 'linear',
    delay: 2000,
    time: -1,
    direction: 'alternate'
});

//$('#test') => ok
//document.getElementById('test') => ok
myAnim.run($('#test'), function() {
    console.log('animation over'); 
});
animate instance
var myAnimIns = myAnim.run($('#test'), function() {
    console.log('animation over'); 
});

//you can stop the animation
myAnimIns.stop();

//you can start the animation too
myAnimIns.start();

//reset the animation
myAnimIns.reset();

You do not need care about the css animation's class and keyframes's style, focusing on animation is the only thing you need to do.