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BASIC Engine Firmware
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attic move original documentation to attic Apr 27, 2018
doc manual.adoc: add logo, backlink Jun 24, 2018
libraries tscreenBase, tTVscreen: initialize color memory for new lines correctly Jan 21, 2019
tests basic: CALL: fix yet another stack frame bug (with test) Jul 29, 2018
ttbasic scripts: add Fedora support Feb 7, 2019
Makefile Makefile: fix net target Nov 1, 2018
Makefile.hosted Makefile.hosted: add Lua Jan 12, 2019
rgbyuv.cpp use HSV-matched RGB444-to-YUV422 lookup table for colorspace conversion Oct 24, 2017 add azip, F_CPU Jul 1, 2018

BASIC Engine logo BASIC Engine Firmware (ALPHA!)

The BASIC Engine is a very low-cost single-board home computer with advanced 2D color graphics and sound capabilities, roughly comparable to late-1980s or early-1990s computers and video game consoles. It can be built at home without special skills or tools and using readily available components for under 10 Euros in parts, or mass-produced for even less.

More information on can be found on the BASIC Engine web site.

The hardware design is maintained at the BASIC Engine PCB repository, and demo programs can be found at the BASIC Engine demos repository.


Shmup Zork Boot screen


Click on the thumbnails below to watch some demo videos: Shmup Tetris

Find out more at the BASIC Engine web site.


Run make for instructions on how to compile the firmware for various targets.

The build system will currently only work on x64 and ARM64 Debian-like systems. If you want to change them to work with your system, you will have to adapt these shell scripts in ttbasic/scripts:

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