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Pre-release

@uli uli released this Jul 29, 2018 · 221 commits to master since this release

Engine BASIC build v0.88-alpha.

User-facing changes:

  • implemented color memory that prevents character colors from being erased when moving over them with the cursor
  • PRINT: added escape code "\xhh" to be able to print graphics characters that conflict with control codes such as CR, LF or BS (fixes Tetris demo)
  • CALL: fixed issue causing procedure parameters to be passed incorrectly if subsequent parameters contain function calls (fixes Tetris demo)
  • EDIT
    • fixed error when called without a file name
    • changed default to insert mode, fixed other minor bugs
  • SCREEN
    • fixed garbage characters left on the screen when switching to a video mode with a lower resolution than the current mode
    • fixed incorrect screen width when changing video modes while using certain font combinations
  • other minor bug fixes

Changes under the hood:

  • split up gigantic BASIC interpreter file into components
  • broke out hardware-independent audio and video driver components
  • various portability fixes
Assets 3
Pre-release

@uli uli released this Jul 12, 2018 · 360 commits to master since this release

Engine BASIC build v0.87-alpha.

User-facing changes:

  • fixes failure to load sound font after the current directory has changed
  • fixes crashes after changing the screen mode while a text window is set
  • more text window handling fixes
  • several minor bug fixes

Changes under the hood:

  • implements a hosted build for debugging and recording of demo videos
  • removes a number of unused code fragments
Assets 3
Pre-release

@uli uli released this Jun 26, 2018 · 454 commits to master since this release

Engine BASIC build v0.86-alpha.

Assets 3
Jun 24, 2018
manual.adoc: add logo, backlink
Pre-release

@uli uli released this Apr 30, 2018 · 713 commits to master since this release

Engine BASIC build v0.85-alpha.

Assets 3
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